Let's be honest: siege as a mechanic has always been dead. The few that have been carried out over the many years (including the 2D Haven) were plagued with bugs and exploits. Every other instance of assaulting another village has been raiding via bugs and exploits.Headchef wrote: It does provide ''a lot to do'' though, since siege has been killed anyway.
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Why w11 is bad
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
loleznub
- Posts: 751
- Joined: Sat Sep 14, 2013 4:26 am
Re: Why w11 is bad
Hence why I said I could see this at most 60% in my original statementazrid wrote:It takes more than just str and rng to get top gear.loleznub wrote:High quality gear is locked behind both STR and RNG, so yes it very much does.
Sorry I just don't see small groups catching up to big groups in gear even if a stat catch up is added.The alternative is a stale world where no one can enter the world domination scene unless they join an established faction. My idea also doesn't instantly push you near the top. There is still effort involved.loleznub wrote:There's not much of a difference between a 1000 stat character and a 900 stat character, so why would you ever bother being at the top if someone else is capable of having just as good of a character with like 25% of the resource and time investment?
I think the 10% can be just an example. The idea is not so rigid that the value can't be changed. There is a lot of room for difference in opinion who should be considered the top in such a system.
-
dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Why w11 is bad
I don't get why they are putting work into updates like this:
When there are huge problems in the game and it seems they are being ignored by the devsNew Implementations
-----------------------
- Added "Troll Hide Ruffle", gilding.
- Added stockpiles for everything, infinite capacity... or at least one for quince, capacity 30.
Click to read Developer's thoughts on PvP
-
Colin500
- Posts: 1018
- Joined: Mon Feb 14, 2011 11:07 pm
Re: Why w11 is bad
You know CTRL-C then CTRL-V, swap the 3D model and boom, a new item. That way they can keep up with the weekly updates right?dafels wrote:I don't get why they are putting work into updates like this:
When there are huge problems in the game and it seems they are being ignored by the devsNew Implementations
-----------------------
- Added "Troll Hide Ruffle", gilding.
- Added stockpiles for everything, infinite capacity... or at least one for quince, capacity 30.
-
dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Why w11 is bad
The game would be more dynamic if the destruction of the opponents base was easier and there was less of a difference between the "titans" and the "peasants".
It would be another game though.
It would be another game though.

-
wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Why w11 is bad
the real problem is Q grind.dageir wrote:The game would be more dynamic if the destruction of the opponents base was easier and there was less of a difference between the "titans" and the "peasants".
It would be another game though.
see homo sexuality trending,. do not do that.
-
Colin500
- Posts: 1018
- Joined: Mon Feb 14, 2011 11:07 pm
Re: Why w11 is bad
The real problem is how fast is the Q grind right now.wonder-ass wrote:the real problem is Q grind.dageir wrote:The game would be more dynamic if the destruction of the opponents base was easier and there was less of a difference between the "titans" and the "peasants".
It would be another game though.
-
DamJNeT
- Posts: 412
- Joined: Fri Jul 01, 2011 12:21 pm
- Location: Worldwide
Re: Why w11 is bad
I guess I also forgot to mention that I don't get why would people play this game for PVP currently.
I play this game for the farming aspect, and design, and social one, but PVP... no way.
PVP Skill has 0 place in this game. Unlike the old ultima online or Rust these days.
And it's probably one of the biggest factor or me letting the game go after a couple months actually, being afraid that any dude that has twice my stats or more (not even talking about the QL difference) will OS me no matter what, cause he's probably running 20 flasks of water/breeded horses/knarr.
I play this game for the farming aspect, and design, and social one, but PVP... no way.
PVP Skill has 0 place in this game. Unlike the old ultima online or Rust these days.
And it's probably one of the biggest factor or me letting the game go after a couple months actually, being afraid that any dude that has twice my stats or more (not even talking about the QL difference) will OS me no matter what, cause he's probably running 20 flasks of water/breeded horses/knarr.
-
azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Why w11 is bad
Because anything balance related can turn into a big project.dafels wrote:there are huge problems in the game and it seems they are being ignored by the devs
They are just about to finish a big project maybe then we will see more balance patches.


-
dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Why w11 is bad
Not like it has been like this for a long time?azrid wrote:Because anything balance related can turn into a big project.dafels wrote:there are huge problems in the game and it seems they are being ignored by the devs
They are just about to finish a big project maybe then we will see more balance patches.
Click to read Developer's thoughts on PvP