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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: When?
Haven will be great again when the MHGA hat reappears into the store as a bundled packaged with the dev's suck signjorb wrote:When will Haven be great again? When will Mexico pay for the wall?
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
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Join the (HedgeHugs) Haven & Hearth Discord if you need help.
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Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: When?
You most likely have no clue what you're talking about, in current state it's completely impossible but you don't know why so don't even bother replying. Has nothing to do with time either, the siege chess system is flawed as fuck.iamahh wrote:asking for easy siege is the new asking for whype
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Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: When?
Best reply in the thread. We need more suggestions like that.SnuggleSnail wrote:
If you nerds wanna actually make suggestions that would reduce the power/need to bot, that'd probably be a more worthwhile route, example:
1) Remove anvil spiraling. Completely.
2) Uniform quality growth is cancer, and should be removed or crops just given a static + X quality per cycle. Humans cannot possibly raise crop quality in a meaningful way iin farming's current iteration
3) Pepper still required in stupid amounts on a village level, reduce the number of dried pepper duped required for 1 pepper to 1
4) White truffles are retarded OP, and can't reasonably be obtained in quantities required manually. Either remove them, or make them more common
5) Only allow 1 gem to be studied at any given time, instead of like 8. It's not reasonable to maintain 1 of every gem at all times, but maintaining 1 gem is
6) Decrease the rarity of, or the value of heavily botted animals (whales, conches, any highQ node)
7) Remove bone clay from potter's clay recipe, since I'm guessing 90%+ of all fine clay is botted
8) Remove the softcap from cheese racks (the bot to make/move them already exists. Fucking called it btw)
9) Remove breeding quality stat from animals. With current satiations, there is no use for the number of animals required to raise quality anywhere near optimally. Removing BQ would significantly reduce the number of animals needed, and by extension the amount of farm botting needed
10) In general increase the quantity/ease with which one can create perry/cider
u mad?Kaios wrote: “Too easy bottable boring ass metal upgrades” lmao but all of you losers are happy to take tokens or cash in payment for that shit though. If this game never gets to a better position I can promise you it will be due to players like yourself, AD, Dis, even Hedgehugs are guilty of it. You can all get fucked, that’s about what you deserve.
❤Haven's most kawaii retarded ethot karen❤


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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: When?
I don't know about that, I think you guys just want insanely easier siege so you can succeed. We've done "impossible" sieges in the past -- sieging should be hard as it amounts to ruining another players time and work. It should not be something that is easy to pull off on a whim.Headchef wrote:You most likely have no clue what you're talking about, in current state it's completely impossible but you don't know why so don't even bother replying. Has nothing to do with time either, the siege chess system is flawed as fuck.iamahh wrote:asking for easy siege is the new asking for whype
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
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Join the (HedgeHugs) Haven & Hearth Discord if you need help.
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: When?
Most powerful faction wants siege to be easy. More at 11.
Siege has been borderline impossible since like world 4 and it's been fine. Sieges in legacy were extremely, extremely rare. I dunno why we're just now acting like this is a new thing. Oh right, it's because it's ADs first time being in a real powerful position and they're just realizing it's always been this way.
Siege has been borderline impossible since like world 4 and it's been fine. Sieges in legacy were extremely, extremely rare. I dunno why we're just now acting like this is a new thing. Oh right, it's because it's ADs first time being in a real powerful position and they're just realizing it's always been this way.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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MightySheep
- Posts: 2535
- Joined: Fri Jul 22, 2011 1:18 pm
Re: When?
even tho this meme thread its actually not
I think most people would agree with all points made except regarding siege, most people dont want siege, personally I think pvp is boring without it but ppl like bmjclark are probably majority
all those changes would definitely make next world suck less tho
I think most people would agree with all points made except regarding siege, most people dont want siege, personally I think pvp is boring without it but ppl like bmjclark are probably majority
all those changes would definitely make next world suck less tho
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: When?
Meteorite-like events are bad because they force large coalitions in the same way anvil spiraling does
Though I suspect you're right, and I'm the minority opinion on that
Though I suspect you're right, and I'm the minority opinion on that
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: When?
Doesn't even make sense to call them AD when referring to them in this manner, AD was a dominant faction in legacy but now I don't think it's comprised of the same type of players. Seems like a bunch of kids now.bmjclark wrote:Most powerful faction wants siege to be easy. More at 11.
Siege has been borderline impossible since like world 4 and it's been fine. Sieges in legacy were extremely, extremely rare. I dunno why we're just now acting like this is a new thing. Oh right, it's because it's ADs first time being in a real powerful position and they're just realizing it's always been this way.
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: When?
do you ever stopKaios wrote:Doesn't even make sense to call them AD when referring to them in this manner, AD was a dominant faction in legacy but now I don't think it's comprised of the same type of players. Seems like a bunch of kids now.bmjclark wrote:Most powerful faction wants siege to be easy. More at 11.
Siege has been borderline impossible since like world 4 and it's been fine. Sieges in legacy were extremely, extremely rare. I dunno why we're just now acting like this is a new thing. Oh right, it's because it's ADs first time being in a real powerful position and they're just realizing it's always been this way.

