That sounds processor-intensive. A simple idea would be to allow players to dig water tiles out in any tile adjacent to a water tile- so they could make canals or extend rivers or what have you. If you can fill these in, then you have a whole system.
Now, I imagine a large gang of players could hypothetically dig and fill in trenches until you basically get a single water tile in the middle of a desert that still somehow has fish in it...
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Peter
- Posts: 1491
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Malicus
- Posts: 333
- Joined: Sat May 30, 2009 5:01 am
Re: Urgent: Growing Pines destroy water when growing!
Hey, at least it still wouldn't come close to Dwarf Fortress in that respect, where our AQUIFERS can have fish in them. Also, we can fish straight from wells, though only if the water is high enough.
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loftar
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Re: Urgent: Growing Pines destroy water when growing!
I have considered many times to make it possible to fish from a bucket of water. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Malicus
- Posts: 333
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Re: Urgent: Growing Pines destroy water when growing!
Are... are you trying to outdo DF in beyond-the-impossible feats of defying logic?
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StarChaser
- Posts: 267
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- Location: Australia
Re: Urgent: Growing Pines destroy water when growing!
Mines work like houses if I remember. They can't merge into one or anything even when placed right next to each other.Jfloyd wrote:Well, put one in!loftar wrote:There is no Z-axis, though.
I want hills and cliffs ;D
(PS. Wheres my mine?)
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theTrav
- Posts: 3464
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Re: Urgent: Growing Pines destroy water when growing!
That's what's been indicated, Loftar has also indicated that they're considering changing that.StarChaser wrote:Mines work like houses if I remember. They can't merge into one or anything even when placed right next to each other.
The most likely z-layer implementation I think would be multiple mine levels
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Malicus
- Posts: 333
- Joined: Sat May 30, 2009 5:01 am
Re: Urgent: Growing Pines destroy water when growing!
Hrm, did the way that forest tiles get placed change in response to this? Previously they would appear on dirt, but it does not seem that they are now (though I may have just gotten really unlucky with some of them or something). If they don't anymore, I may just have to plant grass where I want forest tiles. Or maybe I'm just imagining it.
Edit: false alarm.
Edit: false alarm.