With the help of another HnH friend, I am up and running again. So far, the game is running better and I haven't crashed.
I'm even getting better frame rates!
Ardennesss wrote:
SinJin wrote:Hello,
I've been getting a lot of crashes lately, while playing HnH. I recently decided to try a different client but I crash it rather often too. I'm not code savvy at all.
Here is a copy of the last crash, mate. What do you make of it ?
1.70.1.12d6bea5
Windows 10 10.0 x64, 1.8.0_211 x86
NVIDIA Corporation (GeForce GTX 1080/PCIe/SSE2) - 4.6.0 NVIDIA 430.64
java.lang.ArrayStoreException
at java.lang.System.arraycopy(Native Method)
at haven.GLState$Buffer.copy(GLState.java:233)
at haven.RenderList.add(RenderList.java:238)
at haven.MapMesh.setup(MapMesh.java:650)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView$2.setup(MapView.java:581)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.setup(MapView.java:992)
at haven.PView$1.setup(PView.java:206)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.setup(RenderList.java:197)
at haven.PView.draw(PView.java:230)
at haven.MapView.draw(MapView.java:1423)
at haven.Widget.draw(Widget.java:715)
at haven.Widget.draw(Widget.java:720)
at haven.GameUI.draw(GameUI.java:741)
at haven.Widget.draw(Widget.java:715)
at haven.Widget.draw(Widget.java:720)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:138)
at haven.HavenPanel.rootdraw(HavenPanel.java:342)
at haven.HavenPanel.run(HavenPanel.java:608)
at java.lang.Thread.run(Unknown Source)
If it started recently you might look into rolling your Java install back to an older version, and also switching over to 64 bit (you're using 32.) I've never seen a crash like that before, so wires are getting crossed somewhere.
Amon0119 wrote:This is probably just me missing something quite obvious, but could anyone help out with this error? It seems like I've tried everything, even though I clearly have not.
1.70.0.7109f83e
Windows 10 10.0 x64, 1.8.0_211 x86 Microsoft Corporation (GDI Generic) - 1.1.0
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
check your graphic card and grab an actual driver from manufacturers homepage (if you need help with that pm me) - you may also switch to Java 64 Bit
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head
1.70.1.12d6bea5
Windows 10 10.0 x64, 1.8.0_221 amd64
NVIDIA Corporation (GeForce GTX 950/PCIe/SSE2) - 4.6.0 NVIDIA 431.60
java.lang.IllegalArgumentException: hostname can't be null
at java.net.InetSocketAddress.checkHost(Unknown Source)
at java.net.InetSocketAddress.<init>(Unknown Source)
at haven.SslHelper.connect(SslHelper.java:155)
at haven.AuthClient.<init>(AuthClient.java:49)
at haven.Bootstrap.run(Bootstrap.java:149)
at haven.MainFrame.run(MainFrame.java:268)
at java.lang.Thread.run(Unknown Source)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here: viewtopic.php?f=42&t=40331 Remember what the dormouse said: Feed your head Feed your head
1.72.1.26512d4a
Windows 10 10.0 x64, 1.8.0_221 x86
NVIDIA Corporation (GeForce RTX 2060/PCIe/SSE2) - 4.6.0 NVIDIA 431.60
java.lang.NoSuchMethodError: haven.res.lib.tree.Tree.<init>(Lhaven/Sprite$Owner;Lhaven/Resource;FII)V
at haven.res.lib.tree.Factory.create(tree.cjava:180)
at haven.res.lib.tree.Factory.create(tree.cjava:168)
at haven.Sprite.create(Sprite.java:134)
at haven.ResDrawable.init(ResDrawable.java:55)
at haven.ResDrawable.setup(ResDrawable.java:62)
at haven.Gob.setup(Gob.java:564)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.addgob(MapView.java:668)
at haven.MapView$Gobs$GobSet.setup(MapView.java:745)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView$Gobs.setup(MapView.java:889)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.setup(MapView.java:996)
at haven.PView$1.setup(PView.java:206)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.setup(RenderList.java:197)
at haven.PView.draw(PView.java:230)
at haven.MapView.draw(MapView.java:1423)
at haven.Widget.draw(Widget.java:715)
at haven.Widget.draw(Widget.java:720)
at haven.GameUI.draw(GameUI.java:741)
at haven.Widget.draw(Widget.java:715)
at haven.Widget.draw(Widget.java:720)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:138)
at haven.HavenPanel.rootdraw(HavenPanel.java:343)
at haven.HavenPanel.run(HavenPanel.java:612)
at java.lang.Thread.run(Unknown Source)