You could also make some cool shortcuts like right + left mouse button + right shift + left shift and number 5 from numpad for some things!
Fun!
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Game Development: Fall Time Frolicking

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Artemiswhb
- Posts: 178
- Joined: Thu Jan 02, 2014 7:57 pm
Re: Game Development: Fall Time Frolicking
Or allow people to make their own keybinds for actions like how ender's client does it
then everyone can have what they like/want and can be happy


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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Fall Time Frolicking
Yeah, that ^
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Fall Time Frolicking
Yeah.Artemiswhb wrote:Or allow people to make their own keybinds
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Game Development: Fall Time Frolicking
Well, first of all it should be configurable in the client options, and second, do what amber client doesjorb wrote: [*] We would like to change the key layout for the item transfer chords to a more consistent setting, i.e...... but are somewhat afraid of upsetting long standing precedents. Please advise with your 'pinions on the matter.
- Ctrl-LMB: Move an item
- Ctrl-Shift-LMB: Move all items of type
- Alt-LMB: Drop an item
- Alt-Shift-LMB: Drop all items of type
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xzo
- Posts: 199
- Joined: Thu Apr 14, 2011 8:40 pm
Re: Game Development: Fall Time Frolicking
this running trough piles is so cool !, also very cool new options to forage grubs and snails, making foraging geat again, rly love it !
love the way you added new mechanics, and the fact it is season related!, cant wait what do you have in pipe for winter season !
love the way you added new mechanics, and the fact it is season related!, cant wait what do you have in pipe for winter season !
My mother told me Someday I would buy
Galley with good oars Sail to distant shores
Stand up high in the prow Noble barque I steer
Steady course for the haven Hew many foe-men,
hew many foe-men
Galley with good oars Sail to distant shores
Stand up high in the prow Noble barque I steer
Steady course for the haven Hew many foe-men,
hew many foe-men
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Fall Time Frolicking
Snow piles where you stumble and get a snow face (or stumble harder and break your neck).xzo wrote:this running trough piles is so cool !, also very cool new options to forage grubs and snails, making foraging geat again, rly love it !
love the way you added new mechanics, and the fact it is season related!, cant wait what do you have in pipe for winter season !
Slopes getting slippery in winter from the snow, we get sleds (and walking up a slope gets harder the steeper it is since you always slide down).
Your nose freezes off when being outside for too long without a bandits mask (or similar that warms your face), no more spectacles for you.
Wearing metal gloves (or none at all) for too long freezes off your fingers, unable to hold stuff till grown back.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Fall Time Frolicking
fun, non-punishing mechanic, along with some curios and food dishes, what a time to be alive
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Woogyu
- Posts: 20
- Joined: Tue Aug 05, 2014 6:21 pm
Re: Game Development: Fall Time Frolicking
I love it
!
and It would be great if autumn leaf garland were added for symbel)))

and It would be great if autumn leaf garland were added for symbel)))

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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Game Development: Fall Time Frolicking
i must say id rather see larpy stuff than more food/curio that clutter the food/curio table making it impossible to balance. the pile of leaves is a good idea more of that type of content for the seasons to make the world seem more alive.iamahh wrote:fun, non-punishing mechanic, along with some curios and food dishes, what a time to be alive
see homo sexuality trending,. do not do that.