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cellites
- Posts: 69
- Joined: Mon Jan 07, 2019 1:27 am
Drag in water.
Please let us drag objects while swimming so we can collect bodies floating in water without a boat.
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Fostik
- Posts: 2525
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Drag in water.
Requires objects controlling objects, impossible with current engine
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Drag in water.
So in other words we can't drag animals, wagons, or carts behind us?Fostik wrote:Requires objects controlling objects, impossible with current engine
I kid on that, but given what we have in game, it's a reasonable request.
What Fostik refers to, if you're not aware, is a planned future update that will change the way the world and the avatars interact with each other. With that update, things like this should be much easier to implement, if not immediately available due to the nature of the technology.cellites wrote:Please let us drag objects while swimming so we can collect bodies floating in water without a boat.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Drag in water.
OcO is, as far as I got it, needed to allow objects to move on other objects by giving the coordinate system of the latter the ability to translate (move, rotate) the reference point of the coordinate system of the controlled former, basically it'll allow maps (moving or not) to be in other maps and to transition between them. This would allow things like a character walking on a Knarr, on the top of a Stone Tower or Walls (or even Bridges) - potentially also to remove the pocket worlds currently needed to implement houses.
Pulling something in the water shouldn't need that, and OcO wouldn't make sense, as the pulled object isn't moving on its own anymore (by definition).
Pulling something in the water shouldn't need that, and OcO wouldn't make sense, as the pulled object isn't moving on its own anymore (by definition).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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xzo
- Posts: 199
- Joined: Thu Apr 14, 2011 8:40 pm
Re: Drag in water.
like the idea
OCO means that you could controll obcject while its in another object, for example moving on the deck of knarr, or walking on top of stone tower,
this mechanics would be more like pullign cart, might require rope, i generally love it, it is annoing when you need to get angler out the water and dont have boat
OCO means that you could controll obcject while its in another object, for example moving on the deck of knarr, or walking on top of stone tower,
this mechanics would be more like pullign cart, might require rope, i generally love it, it is annoing when you need to get angler out the water and dont have boat
My mother told me Someday I would buy
Galley with good oars Sail to distant shores
Stand up high in the prow Noble barque I steer
Steady course for the haven Hew many foe-men,
hew many foe-men
Galley with good oars Sail to distant shores
Stand up high in the prow Noble barque I steer
Steady course for the haven Hew many foe-men,
hew many foe-men