Game Development: Fall Time Frolicking

Announcements about major changes in Haven & Hearth.
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xzo
Posts: 199
Joined: Thu Apr 14, 2011 8:40 pm

Re: Game Development: Fall Time Frolicking

Post by xzo »

wonder-ass wrote:add footprints on snow that stay for x amount of minutes/hours depending on weather so we can track player or animal footsteps :)
thats badass idea, love it
My mother told me Someday I would buy
Galley with good oars Sail to distant shores
Stand up high in the prow Noble barque I steer
Steady course for the haven Hew many foe-men,
hew many foe-men
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Boltknuckle
Posts: 6
Joined: Sat Apr 20, 2019 4:41 am

Re: Game Development: Fall Time Frolicking

Post by Boltknuckle »

IMO Bee skeps should really go dormant during the winter. Not just for realism but also because since there aren't any crops, my bee skeps are just producing garbage quality which I'll likely throw out. Ontop of that, if I don't throw it out I'm gonna end up having to gut the skeps of their honey/wax buildup before spring anyway since once crops can actually grow again, all my skep's products will be tainted by all the icky no-crop-honey/wax if I don't.
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Lalaxx
Posts: 440
Joined: Sun May 12, 2013 12:15 pm
Location: Norsca

Re: Game Development: Fall Time Frolicking

Post by Lalaxx »

xzo wrote:
wonder-ass wrote:add footprints on snow that stay for x amount of minutes/hours depending on weather so we can track player or animal footsteps :)
thats badass idea, love it
um. everyone gonna draw dicks obviously
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Zentetsuken
Posts: 2127
Joined: Sun Jun 20, 2010 4:07 pm
Location: Flavor Town

Re: Game Development: Fall Time Frolicking

Post by Zentetsuken »

Lalaxx wrote:
xzo wrote:
wonder-ass wrote:add footprints on snow that stay for x amount of minutes/hours depending on weather so we can track player or animal footsteps :)
thats badass idea, love it
um. everyone gonna draw dicks obviously
xzo wrote:thats badass idea, love it
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