animal handling improvements

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Witgang
Posts: 33
Joined: Mon May 20, 2019 6:23 pm

animal handling improvements

Post by Witgang »

pleas for god's sake make them stop moving when a gate is open or for 30 sec after you stop leading them, also make the "rope length" shorter and make they'r movement collision box bigger than the actual collision box they have so when you pull them they don't corner you and and get you stuck forcing you to unleash and shoo.
i really can't understand how ppl do breed them with such a cumbersome way of handling them.
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pawnchito
Posts: 1120
Joined: Sat Apr 07, 2018 11:52 pm

Re: animal handling improvements

Post by pawnchito »

Sensible ideas that would make animal tending more enjoyable. Now get the hell out of here, this is no place for that kind nonsense here.
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borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: animal handling improvements

Post by borka »

Witgang wrote: also make the "rope length" shorter
this would be a very good first step in improvement ...
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