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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Make roads great again
For what good reason was there to make roads cost travel weariness? WHy couldnt you leave well enough alone!? Travelling in the way we had it was enjoyable, and made making roads everywhere a good time, but now they are a charterstones retarded cousin. You already take the time building a massive road, and the threat of waylaid or someone breaking your road, yet you want me to pay to use it? NOOOOO. I'd be willing for a higher cost to be associated with roads, but not a travel weariness cost.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Make roads great again
teleporting sucks.
They need a new system in the game for stuff like this honestly.
possibly world magic tree that can change the laws of the hearth.
in the start of the world teleporting is overpowered and semi ruins the feel of the game.
but later months after it's needed.
so possibly an alter in towns that can change world law's of the game
Donating powerful end game items to it would chance the laws of the hearth
-allow teleporting
-stat caping
-reduce travel weariness
it could work both ways. people could donate to make unlock or go up. or donate to stop it from happening.
but once it's unlocked it's unlocked.
could be
Stat caping # + #.
and another with # + 1%
so those who are truly ahead have to put in some more effort to staying head.
They need a new system in the game for stuff like this honestly.
possibly world magic tree that can change the laws of the hearth.
in the start of the world teleporting is overpowered and semi ruins the feel of the game.
but later months after it's needed.
so possibly an alter in towns that can change world law's of the game
Donating powerful end game items to it would chance the laws of the hearth
-allow teleporting
-stat caping
-reduce travel weariness
it could work both ways. people could donate to make unlock or go up. or donate to stop it from happening.
but once it's unlocked it's unlocked.
could be
Stat caping # + #.
and another with # + 1%
so those who are truly ahead have to put in some more effort to staying head.
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