Due to the nature of how HnH works, i.e. every year or 2 it resets worlds, it actually plays much more like a MOBA match than it does comparing to a theme-park or grind or sandbox MMORPG.
Everyone starts with a new char at lvl1, the playing field is somewhat even between players until at some point one side gets an advantage and snowballs with it into infinity, dominating all opposition with it until the match ends. From a progress perspective (Quality/Tech, pvp odds and player progress), playing Hafen is like playing a 1-year long League of Legends match.
What I'm saying is, it would befit HnH to have a system that lets players experience a progress in their accounts that is beyond the game world and actually persistent across worlds, unlike the mere footmarks they leave in a single world right now.
Achievements or medals would be an example. A tribute to the accomplishments of players in each world. The medals could be world-specific, e.g. "killed 90 trolls" w12 medal, then a "killed 90 trolls" w13 medal etc. Or they could accumulate over worlds, so "killed 90 trolls" for troll killer medal 3, then "killed 160 trolls" for troll killer medal 4. The former is how LoL does it, the latter I've seen in another game. I like the latter more personally because each medal progresses potentially infinitely, just like most things in HnH do.
An account level would be another. An attest to the loyalty and veterans of the game.
The icing on the cake would be earnable points that can be spent on some trivial nonsense in each following world. Like random pleb hats from a pleb lootbox unlike the non-pleb hats from spending. Then the levels could be gaining its worth from it too, by earning the player points for each levelup.
I feel like this is THE thing that HnH is missing. It's not like Salem where the world always stays and players have a reason to continuously play.
But if it had some ways in which players can progress even after a world ends, players would still continue for their account's sake for the next worlds even if they die or mess up in one world and even if the world is nearing its potential end at the end of each year, there would always be a reason to continue playing because they could still level up their account and earn medals.
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Granger
- Posts: 9255
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Re: Account Progress
Would make more sense to remove the snowballing. Because why treat the symptoms when you can fix the root cause?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ants
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Re: Account Progress
It's called hats, tokens and dev capes.kill5link wrote: But if it had some ways in which players can progress even after a world ends
I do like the medals and achievements idea though. Maybe they could be represented as untradeable items stored in the hearthfire. You could take them out and put them on your wall to show off.
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vatas
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Re: Account Progress
+1Ants wrote:I do like the medals and achievements idea though. Maybe they could be represented as untradeable items stored in the hearthfire. You could take them out and put them on your wall to show off.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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ctopolon4
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Re: Account Progress
ive done all credos on one character, i wanna medal wich gives me this credos after restart (dont wanna spend another year for this shit)
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shubla
- Posts: 13041
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Re: Account Progress
I want my dev cape back.ctopolon4 wrote:ive done all credos on one character, i wanna medal wich gives me this credos after restart (dont wanna spend another year for this shit)
Next time I find a bug I'm going to abuse the hell out of it...

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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vatas
- Posts: 5255
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Re: Account Progress
I unironically wouldn't object to this being a thing, it just needs a system that you can't use it for X months after the reset to make it balanced. Or even better, it gives you the Credos gradually at reasonable pace.ctopolon4 wrote:ive done all credos on one character, i wanna medal wich gives me this credos after restart (dont wanna spend another year for this shit)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Ants
- Posts: 1842
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Re: Account Progress
Buy one off of someone. The pink ones are pretty cheap because they don't look great, many people have them and you can't even wear them in public. Last world they were around 5 tokens, now they might be even cheaper lol.shubla wrote:I want my dev cape back.ctopolon4 wrote:ive done all credos on one character, i wanna medal wich gives me this credos after restart (dont wanna spend another year for this shit)
Next time I find a bug I'm going to abuse the hell out of it...
❤Haven's most kawaii retarded ethot karen❤


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ctopolon4
- Posts: 746
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Re: Account Progress
no bug, all fairshubla wrote:Next time I find a bug I'm going to abuse the hell out of it...

it was too easy to get all with bug, so fair challenge better
STASON#7865
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Lyrroth
- Posts: 428
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Re: Account Progress
no unless you want to give another fork and torch to people fighting for equality veterans vs noobs and how big advantage it gives on reset. regardless of time of unlock.