Dungeon rewards

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Dungeon rewards

Post by azrid »

SaltyCrate wrote: My point isn't that I dislike how I personally would be affected by the changes, but that it all seem pointless waste of devs time
This change is so small and would help a lot in the eyes of many experienced players. You really need to look at some streams where they create content to see how fast and capable they are at spitting it out.
Small important change like this is like taking a piss break for them.
The "bot argument is overused" argument and too much dev time argument are the most lazy rebuttals in this case.
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Dungeon rewards

Post by MagicManICT »

azrid wrote:
SaltyCrate wrote: My point isn't that I dislike how I personally would be affected by the changes, but that it all seem pointless waste of devs time
This change is so small and would help a lot in the eyes of many experienced players. You really need to look at some streams where they create content to see how fast and capable they are at spitting it out.
Small important change like this is like taking a piss break for them.
The "bot argument is overused" argument and too much dev time argument are the most lazy rebuttals in this case.
Removal of any mechanic is a time consuming process: A) the time to create the mechanic, B) time to remove the mechanic, C) time to discuss if the mechanic really needs removed. Yes, removing it will be relatively quick compared to other things that have been removed in the past, but don't discount that time lost. This is a part of being a game that is "eternal alpha," as jorb likes to put it, both for players, and for the developers.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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blank
Posts: 880
Joined: Sun Jan 23, 2011 3:53 am

Re: Dungeon rewards

Post by blank »

SnuggleSnail wrote:RE: pussifying the game

OK. There are currently afaik somewhere between 0-3 people grinding their stats right now. Your chance is running into somebody spooky in the world is basically zero even over an extremely long period of activity. Which world more suits carebears more:
i think you are under exaggerating this alot, especially since hunger and tables were fixed.. FYI. heh

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