Game Development: Circle the Wagons!

Announcements about major changes in Haven & Hearth.
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loftar
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Game Development: Circle the Wagons!

Post by loftar »

Hi y'all,

Since Jorb is out and PARTYING HIS HEAD OFF, it falls upon me to write the update post.

This week, we're giving you not so much general stuff as the past few weeks, but rather a very specific piece of stuff; the wagons Jorb posted pictures of a while ago have been added. The exact specifications that the wagons should have is still a bit in flux, but here's how they work right now:

Leash a cow, then right-click the wagon and to leash the cow to it. The driver (who will need the same skill required for building the wagon) will then be able to steer the cow, and the wagon will follow it.

The wagons do not currently, as has been discussed, have any internal claiming mechanic like the leantos or vending stands do. For now, it seemed kind of unnecessary, seeing how one can easily carry around enough dreams and dreamcatchers in it to claim the area whenever one stops for any longer period. I'm perfectly ready to rethink this decision, however; but I will completely ignore any proposed non-Havenesque claim mechanics. :) They soak 15 points of damage, however.

It should be perfectly safe to log out in the wagon, for either the driver or any of the five passengers. The wagon can take 20 carryables and has an 8x8 inventory for normal items. The carts and other carryable-containers have been updated to keep track of the position of the carryables inside their "inventory".

You'll need new clients, mind you.

Oh, and there's an actual options window. Or rather, there's a button for it now. The window itself has been around for a little while.

Enjoy!
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Bumble
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Re: Game Development: Yee-haw!

Post by Bumble »

Horsie mc horse horse of horse town full of horse people eating horse sausages?
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Jacob_Lee
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Re: Game Development: Yee-haw!

Post by Jacob_Lee »

Bumble wrote:Horsie mc horse horse of horse town full of horse people eating horse sausages?
Yee-haw!
On the topic of a griefer:
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Escaleone
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Re: Game Development: Yee-haw!

Post by Escaleone »

Please tell me taming is still made obsolete by clovers. Punching animals is hard.

Edit just for spite:
Oxcarting

"YEEEEEHAW!"

Oxcarting allows your character to construct and drive wagons.
Last edited by Escaleone on Sun May 09, 2010 12:21 am, edited 1 time in total.
freckleskitty
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Re: Game Development: Yee-haw!

Post by freckleskitty »

IF jorb is getting drunk, go say something about his mother and he'll snap out of it....

Also, by the title, i think this update has somethign to do with horses.
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Tacheron
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Re: Game Development: Yee-haw!

Post by Tacheron »

Probably so...it's been on everyone's mind for a long time :)
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Gaskin
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Re: Game Development: Yee-haw!

Post by Gaskin »

Name it stuff 4!
MinaKitsune
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Re: Game Development: Yee-haw!

Post by MinaKitsune »

Just going off the title, but I believe all we're getting is some good ol' cowboy hats. ;D Eff those horses, it's all about the cowboy hats.
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Jackard
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Location: fucking curios how do they work

Re: Game Development: Yee-haw!

Post by Jackard »

what.

surely you guys can put forth more effort into your patch notes than this meager showing...
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Gaskin
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Re: Game Development: Yee-haw!

Post by Gaskin »

WAAGONS!!! YEE HAAW!

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