Game Development: Circle the Wagons!

Announcements about major changes in Haven & Hearth.
McGriddles
Posts: 83
Joined: Wed Feb 24, 2010 3:21 am

Re: Game Development: Yee-haw!

Post by McGriddles »

Yup, wagons. I haven't seen these boiled pepper drupes either.
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loftar
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Re: Game Development: Yee-haw!

Post by loftar »

McGriddles wrote:I haven't seen these boiled pepper drupes either.
They've been around since the last round of stuff, though.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Jaroslav
Posts: 92
Joined: Sun Feb 28, 2010 2:24 pm

Re: Game Development: Yee-haw!

Post by Jaroslav »

loftar wrote:
McGriddles wrote:I haven't seen these boiled pepper drupes either.
They've been around since the last round of stuff, though.
We can't put stuff in boats now, help ;_;
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kLauE
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Joined: Thu Aug 06, 2009 12:58 am

Re: Game Development: Circle the Wagons!

Post by kLauE »

another retarted update thx devs!
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wickerman_156
Posts: 198
Joined: Thu Mar 25, 2010 3:15 pm
Location: Schweden

Re: Game Development: Yee-haw!

Post by wickerman_156 »

The "toggle fullscreen" option does'nt work for me, the screen becomes white with only the cursor still visible when i turn it on.
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DeadlyPencil
Posts: 924
Joined: Sat Nov 21, 2009 12:17 am

Re: Game Development: Yee-haw!

Post by DeadlyPencil »

Jaroslav wrote:
loftar wrote:
McGriddles wrote:I haven't seen these boiled pepper drupes either.
They've been around since the last round of stuff, though.
We can't put stuff in boats now, help ;_;
he to busy replying to stupid people.
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Jacob_Lee
Posts: 149
Joined: Sun Mar 28, 2010 4:26 pm

Re: Game Development: Circle the Wagons!

Post by Jacob_Lee »

kLauE wrote:another retarted update thx devs!
Be happy that they are updating the game even if there are so many ungrateful babies like you.
On the topic of a griefer:
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kLauE
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Re: Game Development: Circle the Wagons!

Post by kLauE »

Jacob_Lee wrote:
kLauE wrote:another retarted update thx devs!
Be happy that they are updating the game even if there are so many ungrateful babies like you.
common stfu noob a boat who cant hold a FUCKIN single chest? omg wtf is this? they nerf boats that everyone use fuckin wagons? OMG

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Jacob_Lee
Posts: 149
Joined: Sun Mar 28, 2010 4:26 pm

Re: Game Development: Circle the Wagons!

Post by Jacob_Lee »

kLauE wrote:
Jacob_Lee wrote:
kLauE wrote:another retarted update thx devs!
Be happy that they are updating the game even if there are so many ungrateful babies like you.
common stfu noob a boat who cant hold a FUCKIN single chest? omg wtf is this? they nerf boats that everyone use fuckin wagons? OMG
I'm sorry, I might have 1/20 of the posts you do but atleast I have more fucking sense in my posts.
On the topic of a griefer:
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Folly
Posts: 54
Joined: Fri Apr 09, 2010 1:23 am

Re: Game Development: Circle the Wagons!

Post by Folly »

Fullscreen works for me...it just takes a minute to load. Unfortunately it's just a stretch-job, and doesn't let you actually see any farther.
Love the new camera options. I'm rolling with the Predictor~

It'll be interesting to see how much these wagons can carry. If it's enough space, these things might really help with hauling logs back to the village from clearcutting sites.
These things look really big...do they fit through wall gates?
Also, do cows starve without a nearby trough?

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