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mvgulik
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Re: Prelude: World 12
(superseded)
Last edited by mvgulik on Sun Mar 01, 2020 6:37 am, edited 1 time in total.
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bmjclark
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Re: Prelude: World 12
So if you're rank 5, you have a 4 hour vulnerability when you upgrade. Ram dries in 15-20 hours depending on wall type meaning the vulnerability period is useless? You'd have to place the ram 12ish hours in advance to even make use of the vulnerability window. Why even bother putting this new system in at all other than to make it potentially annoying to build a new settlement?
Last edited by bmjclark on Sat Feb 29, 2020 8:32 pm, edited 1 time in total.
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shubla
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Re: Prelude: World 12
Must change, change good.bmjclark wrote:So if you're rank 5, you have a 4 hour vulnerability when you upgrade. Ram dries in 15-20 hours depending on wall type meaning the vulnerability period is useless? Why even bother putting this new system in at all other than to make it potentially annoying to build a new settlement?

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jorb
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Re: Prelude: World 12
Indeed.
After much deliberation, and very reluctantly, we have decided to scrap most of the claim changes entirely, and simply make these changes.
We have not abandoned the mechanic as such, and still believe that it could show some promise, but not unless the problem of overlapping and enveloping claims is solved more forcefully than we are presently able to do. If and when we decide to change this again, we will consider doing so in a context more singularly dedicated to testing.
Thank you for your insistence in pointing out problems, and your feedback in general. We are still making changes, so there is plenty of time to complain about other things should you desire to do so.
After much deliberation, and very reluctantly, we have decided to scrap most of the claim changes entirely, and simply make these changes.
- All claims now have a "Power Level". ranging from 0 to 1.
- The "Power Level" of a newly established claim increases from 0 to 1 over the course of four RL weeks.
- A Battering Ram requires 24h * the Claim's Power Level of drying time to destroy Palisades on the claim, and 32h * the Claim's Power Level of drying time to destroy Brick Walls on the claim.
- The stronger claim always applies in case of overlapping claims.
- Anyone can find out the "Power Level" of claim by inspecting it.
We have not abandoned the mechanic as such, and still believe that it could show some promise, but not unless the problem of overlapping and enveloping claims is solved more forcefully than we are presently able to do. If and when we decide to change this again, we will consider doing so in a context more singularly dedicated to testing.
Thank you for your insistence in pointing out problems, and your feedback in general. We are still making changes, so there is plenty of time to complain about other things should you desire to do so.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Audiosmurf
- Posts: 2944
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Re: Prelude: World 12
Does this have any impact on the already existing timer for claims to become Active?jorb wrote:Indeed.
After much deliberation, and very reluctantly, we have decided to scrap most of the claim changes entirely, and simply make these changes.
We, again, reluctantly, recognize that the problem of overlapping and enveloping claims is too great to solve naively, and that the system as it stands would be plagued by too many of the problems we saw with shields in W10. We believe that the establishment time mechanic, which was one of the primary reasons we wanted the change, can still be salvaged, as it acts as a strict debuff on younger claims.
- All claims now have a "Power Level". ranging from 0 to 1.
- The "Power Level" of a newly established claim increases from 0 to 1 over the course of four RL weeks.
- A Battering Ram requires 24h * the Claim's Power Level to destroy Palisades on the claim, and 32h * the Claim's Power Level to destroy Brick Walls on the claim.
- The stronger claim always applies in case of overlapping claims.
- Anyone can find out the "Power Level" of claim by inspecting it.
We have not abandoned the mechanic as such, and still believe that it could show some promise, but not unless the problem of overlapping and enveloping claims is solved more forcefully than we are presently able to do. If and when we decide to change this again, we will consider doing so in a context more singularly dedicated to testing.
Thank you for your insistence in pointing out problems, and your feedback in general. We are still making changes, so there is plenty of time to complain about other things should you desire to do so.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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jorb
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Re: Prelude: World 12
No. The old activation timer was always unchanged.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Audiosmurf
- Posts: 2944
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Re: Prelude: World 12
I suspected so, but wanted to confirm that explicitly. Thanks.jorb wrote:No. The old activation timer was always unchanged.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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ubersheva
- Posts: 68
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Re: Prelude: World 12
So in first four weeks, battering ram dries immediately?jorb wrote:Indeed.
[*] The "Power Level" of a newly established claim increases from 0 to 1 over the course of four RL weeks.
[*] A Battering Ram requires 24h * the Claim's Power Level of drying time to destroy Palisades on the claim, and 32h * the Claim's Power Level of drying time to destroy Brick Walls on the claim.
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thomas_ewing
- Posts: 84
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Re: Prelude: World 12
Good to know.jorb wrote:No. The old activation timer was always unchanged.
Will there be a change to the credo progression system? That is, can we have a system where you have to do 5 additional quests per credo attained, instead of 10? You've mentioned favoring this change a few times on streams. It would be nice.
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jorb
- Posts: 18715
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Re: Prelude: World 12
No it increases linearly from 0 to 1 over the course of 4 weeks, passing an infinity of possible decimals on its way there.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose