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swebonny
- Posts: 102
- Joined: Mon Aug 10, 2009 12:17 am
Re: Game Development: Circle the Wagons!
Wow wagons, that is amazing.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Circle the Wagons!
Let us not forget this. We are doing some pretty cool shit with our 2d-graphics.swebonny wrote:Wow wagons, that is amazing.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Game Development: Circle the Wagons!
If you really wanted to set your game apart from all others, you would implement that suggestion about kidnapping people. no other game has done anything like that.jorb wrote:Let us not forget this. We are doing some pretty cool shit with our 2d-graphics.swebonny wrote:Wow wagons, that is amazing.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: Circle the Wagons!
Kidnapping, would be too amazing.DeadlyPencil wrote:If you really wanted to set your game apart from all others, you would implement that suggestion about kidnapping people. no other game has done anything like that.jorb wrote:Let us not forget this. We are doing some pretty cool shit with our 2d-graphics.swebonny wrote:Wow wagons, that is amazing.
But are you bad enough dude?
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Skorm
- Posts: 925
- Joined: Wed Mar 03, 2010 6:01 am
- Location: on a house, with a computer
Re: Game Development: Circle the Wagons!
Kidnapping, would be too amazing.DeadlyPencil wrote:If you really wanted to set your game apart from all others, you would implement that suggestion about kidnapping people. no other game has done anything like that.jorb wrote:Let us not forget this. We are doing some pretty cool shit with our 2d-graphics.swebonny wrote:Wow wagons, that is amazing.
But are you bad enough dude?[/quote] yes
~art By SacreDoomd_datica wrote:Get the damn server back up before I go back to having a life
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DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Game Development: Circle the Wagons!
Carrry on then.Skorm wrote: yes
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Skorm
- Posts: 925
- Joined: Wed Mar 03, 2010 6:01 am
- Location: on a house, with a computer
Re: Game Development: Circle the Wagons!
anyway i cant play now, stupid client >.> and yes loftar i tryed the big pink "play" button, >.>DatOneGuy wrote:Carrry on then.Skorm wrote: yes
~art By SacreDoomd_datica wrote:Get the damn server back up before I go back to having a life
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ThirdEmperor
- Posts: 592
- Joined: Tue Feb 16, 2010 9:44 pm
Re: Game Development: Circle the Wagons!
Wow, what a lot of whining about having to use the default client.
I've had to use it since day one and you don't see me complaining.
Not that fixing it so it isn't a buggy piece of crap wouldn't be great.
I've had to use it since day one and you don't see me complaining.
Not that fixing it so it isn't a buggy piece of crap wouldn't be great.
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Skorm
- Posts: 925
- Joined: Wed Mar 03, 2010 6:01 am
- Location: on a house, with a computer
Re: Game Development: Circle the Wagons!
pachos,1 click, you are inThirdEmperor wrote:Wow, what a lot of whining about having to use the default client.
I've had to use it since day one and you don't see me complaining.
Not that fixing it so it isn't a buggy piece of crap wouldn't be great.
deffault client,40 clicks, still not in
that what we complain
~art By SacreDoomd_datica wrote:Get the damn server back up before I go back to having a life
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