I just noticed there are no emotes in the game.
If I am wrong go ahead and delete this topic.
I would just like to see some form of emotes in the game.. and it shouldn't be that hard to implement.
people emoting inside of *'s is just lame.
How about just making it if you start a line with a certain character it turns it into an emote.
for example you type :laughs.
it will appear
Resture laughs.
Simple. I'm sure there are a couple of people that would agree on this.
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Resture
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- Location: Forest
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Riou1231
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- Joined: Fri Mar 26, 2010 1:50 am
Re: Emotes
What would the point in this be? It's not like typing *Laughs* is much of a hassle, why make the devs waste their time on this request when they can add things that would actually appeal to all the other players?
I like apple juice.
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Bl1tzX
- Posts: 525
- Joined: Mon Aug 10, 2009 9:52 am
Re: Emotes
When I want to show people I'm laughing, I go 'Haha' or 'Rofl'. I use 'Lol' way too often, but that's not the point.
I don't see why people would go '*laugh*' anyway. I think it's better off for Jorb and Loftar to be working on other stuff than emotes.
Cause I just know Jorb will pull out his dreaded faces into an update if he does this.
I don't see why people would go '*laugh*' anyway. I think it's better off for Jorb and Loftar to be working on other stuff than emotes.
Cause I just know Jorb will pull out his dreaded faces into an update if he does this.
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Granger
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Resture
- Posts: 276
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- Location: Forest
Re: Emotes
stfu.Riou1231 wrote:What would the point in this be? It's not like typing *Laughs* is much of a hassle, why make the devs waste their time on this request when they can add things that would actually appeal to all the other players?
I want emotes.Bl1tzX wrote:When I want to show people I'm laughing, I go 'Haha' or 'Rofl'. I use 'Lol' way too often, but that's not the point.
I don't see why people would go '*laugh*' anyway. I think it's better off for Jorb and Loftar to be working on other stuff than emotes.
Cause I just know Jorb will pull out his dreaded faces into an update if he does this.
I agree.Granger wrote:Having a form of /me would be nice though.
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theTrav
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Re: Emotes
emotes would probably be cool and get used a bit, but also probably time consuming and heavy on assets
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Cheswin
- Posts: 59
- Joined: Tue May 11, 2010 10:22 pm
Re: Emotes
If I understand correctly the OP wants the game to appeal more to the roleplayers. Unfortunately I have never met a roleplayer personally in-game. I have to agree with Riou1231 and say *laugh* and any other form of text emotion should suffice.
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Riou1231
- Posts: 710
- Joined: Fri Mar 26, 2010 1:50 am
Re: Emotes
How childish, just because I expressed my opinion you go "stfu"? I don't do that when people hate my ideas, this just proves that you are an insufferable prick.Resture wrote:stfu.Riou1231 wrote:What would the point in this be? It's not like typing *Laughs* is much of a hassle, why make the devs waste their time on this request when they can add things that would actually appeal to all the other players?
I want emotes.Bl1tzX wrote:When I want to show people I'm laughing, I go 'Haha' or 'Rofl'. I use 'Lol' way too often, but that's not the point.
I don't see why people would go '*laugh*' anyway. I think it's better off for Jorb and Loftar to be working on other stuff than emotes.
Cause I just know Jorb will pull out his dreaded faces into an update if he does this.
I agree.Granger wrote:Having a form of /me would be nice though.
I like apple juice.
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kralmir
- Posts: 1234
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- Location: a moderate sized box.
Re: Emotes
wow resture you sound just like a little child not getting his way, but i dont wanna waste more time on this so this pretty much applies to you aswel:


[5:09:24 AM] kralmir: shrek is love

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Emotes
Ease up on the Jerk Juice, either you like the idea or you don't, no need for image macros