I agree with this sentiment. It would be much better if most credo bonuses boil down to "oh that would be nice" and not "oh thats required to be competitive"DDDsDD999 wrote:It's not like this is the only "useless" credo buff there is. I'd rather credos were a bunch of things like this, that were nice to have but weren't required if you wanted to be competitive.
-
Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Re: New Strider lvl 4. useless?
-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: New Strider lvl 4. useless?
DDDsDD999 wrote:It's not like this is the only "useless" credo buff there is. I'd rather credos were a bunch of things like this, that were nice to have but weren't required if you wanted to be competitive.

"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: New Strider lvl 4. useless?
I think it'd be cool if the lvl 4 bonus allowed you to track the blood stains from fleeing animals.

Like, im just saying, it even looks like the guy is tracking something.

Like, im just saying, it even looks like the guy is tracking something.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
-
Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: New Strider lvl 4. useless?
yes plzDDDsDD999 wrote:It's not like this is the only "useless" credo buff there is. I'd rather credos were a bunch of things like this, that were nice to have but weren't required if you wanted to be competitive.
unique perks, things that let you play differently >>>>> +15 stats and mandatory grinds to not fall behind
It might be the coolest thing jorb has ever drawnbmjclark wrote:
Like, im just saying, it even looks like the guy is tracking something.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: New Strider lvl 4. useless?
Would be neat but ultimately almost useless no? The time it takes to go track something with how far they run is kinda nutty.bmjclark wrote:I think it'd be cool if the lvl 4 bonus allowed you to track the blood stains from fleeing animals.
Like, im just saying, it even looks like the guy is tracking something.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: New Strider lvl 4. useless?
it's not like I craft straw dolls and flower boquets for 20 peopleSevenless wrote:Not when you have 3000 tiles of flax to cover and each hive only fully uses ~50 tiles of flax.MadNomad wrote:raiding beehives is useless when you already have like 10 hives
and when you have those 50 hives they already make enough larvae for as much hives as one would wish for pretty fast
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: New Strider lvl 4. useless?
10 hives became 50 hives. I'll agree with 50 hives, but that takes a while for most people. Either way I agree though, the bee/ant effect is too minor.MadNomad wrote:it's not like I craft straw dolls and flower boquets for 20 peopleSevenless wrote:Not when you have 3000 tiles of flax to cover and each hive only fully uses ~50 tiles of flax.MadNomad wrote:raiding beehives is useless when you already have like 10 hives
and when you have those 50 hives they already make enough larvae for as much hives as one would wish for pretty fast
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
jock
- Posts: 733
- Joined: Thu Mar 08, 2012 7:27 am
Re: New Strider lvl 4. useless?
Should give a chance to double small animal ql i.e. foxes, badger wolverines , boars etc.
-
Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: New Strider lvl 4. useless?
Do you not feel like one credo having two different quality bonuses applied to the same thing is a little goofy?jock wrote:Should give a chance to double small animal ql i.e. foxes, badger wolverines , boars etc.
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
-
jock
- Posts: 733
- Joined: Thu Mar 08, 2012 7:27 am
Re: New Strider lvl 4. useless?
Audiosmurf wrote:Do you not feel like one credo having two different quality bonuses applied to the same thing is a little goofy?jock wrote:Should give a chance to double small animal ql i.e. foxes, badger wolverines , boars etc.
I feel that anything that brings small game up isn good but tbh i hate credos in there current format.