Just wondering if you guys could throw a post or two our way with some general ideas about where you envision seeing the game going during the rest of the year. No need for specifics, just your thoughts.
I'm especially interested in hearing about what you want to make happen on the emergent complexity front. I really hope we see some changes that help make player relations a bit less chaotic. Some 'civilized' areas in the world sure would be nice.
What about man vs. nature? The current worlds can be reset every now and then to solve the lack of trees, but if we are talking about a few thousand players, on a world sustained over a longer period... I'm all for basic low level tree re-growth, but I would also like to see some kind of epicenters of natural force.
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: So, whats happening devs?
I might write something on the topic in the not too far off future. 
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
Sidran
- Posts: 101
- Joined: Wed Mar 17, 2010 2:41 am
Re: So, whats happening devs?
Ill be waiting for that.jorb wrote:I might write something on the topic in the not too far off future.