Durability & Trade

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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xdragonlord18
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Re: Add Tool Durability

Post by xdragonlord18 »

Omnipotent wrote:The tools should be able to win too
How is the tool breaking a win for the tool?
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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Omnipotent
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Location: California

Re: Add Tool Durability

Post by Omnipotent »

xdragonlord18 wrote:
Omnipotent wrote:The tools should be able to win too
How is the tool breaking a win for the tool?
The tool goes to Valhalla after dying in battle. How is that not a win?
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xdragonlord18
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Re: Add Tool Durability

Post by xdragonlord18 »

Omnipotent wrote:
xdragonlord18 wrote:
Omnipotent wrote:The tools should be able to win too
How is the tool breaking a win for the tool?
The tool goes to Valhalla after dying in battle. How is that not a win?
Tools don't have souls so they can't go to Valhalla.
Ysh wrote:You all forget that bucket is include. I think with bucket it is fair price.
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cvgff
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Location: Inside a Mineshaft Fighting a troll

Re: Add Tool Durability

Post by cvgff »

your insane
World 3: Hermit
World 4: Hermit
World 5: Random village in the middle of a river
World 6: South side unicorn tribe
World 7: Ainran i think
World 8: New rain port - lawspeaker
World 9: Kool Kids club
World 10: New Nightvale, waterdeep
World 11: Leviathans wake, Neverland
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Ardennesss
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Re: Add Tool Durability

Post by Ardennesss »

Another good idea by Omni, it's nonsense that you can use the same axe to chop down infinite trees and the axe never breaks!
loleznub
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Re: Add Tool Durability

Post by loleznub »

should also add in the ability to repair items to help circumvent this!
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azrid
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Re: Add Tool Durability

Post by azrid »

Tool quality increases over time and old tools are retired anyway.
Useless idea.
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Omnipotent
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Re: Add Tool Durability

Post by Omnipotent »

azrid wrote:Tool quality increases over time and old tools are retired anyway.
Useless idea.
Oh so old armor is useless too? Nope, you're wrong. People give their old gear to other players, or their other alts. Your complaint is an opinion and is not a valid reason to not implement this idea.

Old tools are typically handed down to those without one. Even with 6+ shovels and pickaxes in a busy village, there are times when you don't have a single pickaxe available. This would add to the scarcity and make people think twice about just hitting, digging, and chopping anything they see. It would also deter griefing from players who try to clear cut entire forests beside bases and etc:.

Explain why armor deteriorates but weapons and tools do not.
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azrid
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Re: Add Tool Durability

Post by azrid »

Omnipotent wrote: Oh so old armor is useless too?
Yea. To people who actually participate in the end game.
Omnipotent wrote:Old tools are typically handed down to those without one. Even with 6+ shovels and pickaxes in a busy village, there are times when you don't have a single pickaxe available.
And thats a good thing. Plenty scarcity already there as you demonstrated yourself. Noobs buy a lot of low quality tools already.
Omnipotent wrote:It would also deter griefing from players who try to clear cut entire forests beside bases and etc:
Trees regrow and spread on their own. Play the game my dude.
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