@mods: remove the hecklers from this thread.
@devs: fork you. Make all underground unmineable during spring just because. Or remove the planting restriction altogether (you can give the planted items 0 yield or 50% quality loss for all I care), since you are clearly unequipped to make the quests seasonal.
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Off-Season Credo Quests
Guys I can't cheese the farmer credo in winter. please fix to allow me to complete the credo without farming K thanks. XOXO
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Off-Season Credo Quests
jorb wrote:Ok, so, what we did was to season adopt the pick quests (heartsease appearing is strange). Study and eat quests are thus not seasonal, on the argument that you can have supplies from the previous seasons left over.
We haven't had any previous seasons yet, however, which does cause some problems.
We will make adjustments.

I see what you're saying, I should've prepared better and stocked up on my live bears
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Hasta
- Posts: 2250
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Re: Off-Season Credo Quests
I think it's actually doable with a palisaded "bear pen" and a 24/7 online alt as a zookeeper.Kirche wrote: I see what you're saying, I should've prepared better and stocked up on my live bears
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Kearn
- Posts: 605
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Re: Off-Season Credo Quests
a reasonable solutionHasta wrote: I think it's actually doable with a palisaded "bear pen" and a 24/7 online alt as a zookeeper.
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MagicManICT
- Posts: 18435
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Re: Off-Season Credo Quests
Right up until a server reset, of course.Kearn wrote:a reasonable solutionHasta wrote: I think it's actually doable with a palisaded "bear pen" and a 24/7 online alt as a zookeeper.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Nightdawg
- Posts: 2637
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Re: Off-Season Credo Quests
MagicManICT wrote:Right up until a server reset, of course.Kearn wrote:a reasonable solutionHasta wrote: I think it's actually doable with a palisaded "bear pen" and a 24/7 online alt as a zookeeper.
bUt rNg iS fUn aNd fAiR


RNG is literally killing fun in this game, in so many shapes and forms.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Off-Season Credo Quests
I haven't seen it mentioned here, so linking a post from another thread:
Teacwr wrote:Quests must be more variable during the winter and not give a "Catch a Dragonfly?" which is impossible to finish during this season.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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lordgrunt
- Posts: 452
- Joined: Sat Nov 05, 2011 11:49 pm
Re: Off-Season Credo Quests
thats a very reasonable solution, aside of fixing seasonal stuff. it would make questing much more enjoyable. getting stuck at 7 quests that want lvl3 artifact isn't fun at all.jock wrote:Give credo more than 1 quest option.
Do x
Or
Do y
They should never have cross over in what rhey ask for.
I.e. both quest should never ask you to plant pepper but one can be plant the other can be harvest. I think this would give credos a good amount of leeway without becoming to easy. It still means some quest will be abandoned.
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Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: Off-Season Credo Quests
would be interesting if credo quests worked similarly to the numen system