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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Game Development: Garden Bell
I for one can't wait until they realize bows in boats are gay now too and remove that too so i can just be safe in my snekkja forever.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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ryanmanw
- Posts: 1
- Joined: Sun Dec 14, 2014 7:59 pm
Re: Game Development: Garden Bell
The person manning the helm should still be able to fight from knarr or snekk.
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Garden Bell
and it will go to "bring something to qg" list.shubla wrote: > 2 months until winter
> so yeah we decided to add 1 thing in this patch and it is this winter exclusive flower
Thanks devs!
good job, Jorb.
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SlamBliss
- Posts: 61
- Joined: Sun Apr 18, 2010 9:33 am
Re: Game Development: Garden Bell
This is a friendly reminder of how unfun and what a massive waste of potential the PvP makes this game.
Need more patches like this to piss off nerds.
Need more patches like this to piss off nerds.

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ErdTod
- Posts: 577
- Joined: Wed Sep 21, 2011 7:53 pm
Re: Game Development: Garden Bell
Maybe it can be made so bashing a boat with unconcious person in it leaves some sort of vandal or murder scents, or require enabling murderous rage - because in a real-world that would be you dropping a beaten unconcious body in the water from a boat, which clearly has murderous intentions.
I think people bash small boats cause it's not punisehd at all, so you can even do it just for "fun" if you see someone afk-fishing. Adding same punishing mechanic that is in place for a fair combat would at least make you consider attacking that a-week-in-the game player that doesn't really know that you shouldn't afk in water...
I think people bash small boats cause it's not punisehd at all, so you can even do it just for "fun" if you see someone afk-fishing. Adding same punishing mechanic that is in place for a fair combat would at least make you consider attacking that a-week-in-the game player that doesn't really know that you shouldn't afk in water...
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MrBunzy
- Posts: 363
- Joined: Tue Nov 30, 2010 11:48 pm
Re: Game Development: Garden Bell
I really like this update, good work on this one!
(once and futue king btw)
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Game Development: Garden Bell
No, we'll be at the 3 year mark this May.muncher wrote:Also don't forget to look forward to the client rewrite! Only a year late so far!honeythief wrote:Next update is going to be something likejorbtar wrote:We've been developing, and here's what's new.
New Implementations
Added spring reskin of a bird/tree/plant
Key fixes
Buffed botters
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: Game Development: Garden Bell

good update
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Garden Bell
The changes we made in this patch made it possible for one Realm to lose a significant amount of authority in ways not previously implied by their member permissions. Losses total 1M+ auth.
On account of this, we have bailed that Realm out with a stimulus package of 500k Auth.
Permissions have been changed so that: Issuing Realm challenges when the challenge counter is more than 1 now requires the permission to use Realm Abilities, as well as the permission to issue challenges. This is a temporary measure, and we will make further changes in light of this.
Updating OP. Thank you for reading.
On account of this, we have bailed that Realm out with a stimulus package of 500k Auth.
Permissions have been changed so that: Issuing Realm challenges when the challenge counter is more than 1 now requires the permission to use Realm Abilities, as well as the permission to issue challenges. This is a temporary measure, and we will make further changes in light of this.
Updating OP. Thank you for reading.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose