Amber Client

Forum for alternative clients, mods & discussions on the same.
cobbleminer
Posts: 27
Joined: Wed Apr 08, 2020 10:25 am

Re: Amber Client

Post by cobbleminer »

need button bind map , im tired of clicking with mouse pointer
cobbleminer
Posts: 27
Joined: Wed Apr 08, 2020 10:25 am

Re: Amber Client

Post by cobbleminer »

how to turn on numbers to be displayed on HP energy and sta bars?
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Uriel
Posts: 752
Joined: Fri May 28, 2010 5:00 pm

Re: Amber Client

Post by Uriel »

Could it be posible to heave search window for custom markers on map?
cryfarmer
Posts: 11
Joined: Wed Mar 25, 2020 9:05 am

Re: Amber Client

Post by cryfarmer »

boar agro range is wrong , its at least 25% bigger than whats displayed in the game , i confirmed it already many times. they always aggro far out of whats displayed in the game. fix it pls
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czaper2
Posts: 389
Joined: Mon Aug 26, 2013 12:48 pm

Re: Amber Client

Post by czaper2 »

cryfarmer wrote:boar agro range is wrong , its at least 25% bigger than whats displayed in the game , i confirmed it already many times. they always aggro far out of whats displayed in the game. fix it pls
It's a highlighter designed to show you that a dangerous animal exists, not an indicator of the distance required to stay out of their aggro range.
AlexNT
Posts: 115
Joined: Wed Jun 06, 2018 1:13 am

Re: Amber Client

Post by AlexNT »

I'm trying to figure out map settings and need some help.

Is Amber client supposed to detect global coordinates on Odditown map? Mine doesn't so I was wondering if I'm missing some settings?

Also, there doesn't seem to be a grid_ids.txt in either the build in the first post or on Git. And the ones that I'm finding elsewhere don't seem to contain tile ids from world 12 that get saved if I enable saving tiles in the client. Is there a new grid_ids.txt for world 12 somewhere?
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bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Amber Client

Post by bmjclark »

AlexNT wrote:I'm trying to figure out map settings and need some help.

Is Amber client supposed to detect global coordinates on Odditown map? Mine doesn't so I was wondering if I'm missing some settings?

Also, there doesn't seem to be a grid_ids.txt in either the build in the first post or on Git. And the ones that I'm finding elsewhere don't seem to contain tile ids from world 12 that get saved if I enable saving tiles in the client. Is there a new grid_ids.txt for world 12 somewhere?
Hasnt been released yet.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
AlexNT
Posts: 115
Joined: Wed Jun 06, 2018 1:13 am

Re: Amber Client

Post by AlexNT »

bmjclark wrote: Hasnt been released yet.
Actually, looking at the code, it appears as if the coordinate detection by grid_ids.txt has been completely overwritten by the integration with Navigation (see below).

Config.gridIdsMap is still populated at startup, but it doesn't look as if Navigation is using it anywhere in setting absoluteCoordinates or detectedAbsoluteCoordinates. Instead absoluteCoordinates seems to be using mapdata_index_local/global (except I couldn't get it to use a manually generated mapdata_index_local yet) and detectedAbsoluteCoordinates uses some heuristic which I didn't have time to parse through but which doesn't seem to work anyway (stuck at the same coordinates no matter what).


Can someone confirm?

Code: Select all

 geoloc = new IButton("gfx/hud/wndmap/btns/geoloc", "", "", "") {
Was:

Code: Select all

 return mmap.cur != null ? Config.gridIdsMap.get(mmap.cur.grid.id) : null;
Now:

Code: Select all

 Coord2d locatedAC = Navigation.getAbsoluteCoordinates();
 Coord2d detectedAC = Navigation.getDetectedAbsoluteCoordinates();
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Spin2Win
Posts: 283
Joined: Mon Jun 05, 2017 11:34 pm
Location: oh canada

Re: Amber Client

Post by Spin2Win »

what does absolute login coordinates mean
Sic Parvis Magna; Greatness from small beginnings.
algeralith
Posts: 335
Joined: Tue Mar 16, 2010 2:26 am

Re: Amber Client

Post by algeralith »

AlexNT wrote:
bmjclark wrote: Hasnt been released yet.
Actually, looking at the code, it appears as if the coordinate detection by grid_ids.txt has been completely overwritten by the integration with Navigation (see below).

Config.gridIdsMap is still populated at startup, but it doesn't look as if Navigation is using it anywhere in setting absoluteCoordinates or detectedAbsoluteCoordinates. Instead absoluteCoordinates seems to be using mapdata_index_local/global (except I couldn't get it to use a manually generated mapdata_index_local yet) and detectedAbsoluteCoordinates uses some heuristic which I didn't have time to parse through but which doesn't seem to work anyway (stuck at the same coordinates no matter what).


Can someone confirm?

Code: Select all

 geoloc = new IButton("gfx/hud/wndmap/btns/geoloc", "", "", "") {
Was:

Code: Select all

 return mmap.cur != null ? Config.gridIdsMap.get(mmap.cur.grid.id) : null;
Now:

Code: Select all

 Coord2d locatedAC = Navigation.getAbsoluteCoordinates();
 Coord2d detectedAC = Navigation.getDetectedAbsoluteCoordinates();
You are correct, when the automapping service was merged in, it removed the ability to detect coordinates from a grid_ids.txt file.
If I find some spare time, I will hopefully code something up and send a pull request to Romovs. Assuming someone has not beat me to it that is.

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