I think a nice/fun feature to add to the game would be some sort of game the hearthlings could play together.
I was thinking something that could be used to create games within the world... like cards or dice.
This would also open the opportunity of gambling. I mean pur hearthlings could smoke pot or tobacco/drink wine or beer/murder and steal/and gamble.
fuck yes.
It would be a perfect addition. for the Cards and Dice it could open a little game window like for example when you view a map on the game...
It would also be something hearthlings do to pass time while they wait for their projects to process without having to log off the game.
What do you think?
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Resture
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KillerofLawyers
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Re: Cards/Dice
Or just roll your own dice at home.
It would be a bit foolish to have dice games at a time when so much other stuff still needs balancing, and it's not like you can't do both dice and cards with just a little effort on your own part anyways.
It would be a bit foolish to have dice games at a time when so much other stuff still needs balancing, and it's not like you can't do both dice and cards with just a little effort on your own part anyways.
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Dataslycer
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Re: Cards/Dice
Well it's not a bad idea and bones can be used for dies. I'm see other things will get priority on implementations first but there's always room for some cosmetic features.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Resture
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Re: Cards/Dice
Well, obviously, they will balance out the stuff that needs balancing whenever the fuck they feel like it. They obviously still want to hear people's suggestions.. about new things... not people bitch about things they already have or are already probably working on improving/fixing.KillerofLawyers wrote:Or just roll your own dice at home.
It would be a bit foolish to have dice games at a time when so much other stuff still needs balancing, and it's not like you can't do both dice and cards with just a little effort on your own part anyways.
So back on topic...
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Dataslycer
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Re: Cards/Dice
As I stated before, it can be easily implemented and bring a bit of culture and fun to the game that would otherwise be automatonous. Bones has been used for die before in past history. As for cards, I think barks maybe. While we are on it, chessboard please.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Resture
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- Location: Forest
Re: Cards/Dice
Bark cards sound pretty sweet.Dataslycer wrote:As I stated before, it can be easily implemented and bring a bit of culture and fun to the game that would otherwise be automatonous. Bones has been used for die before in past history. As for cards, I think barks maybe. While we are on it, chessboard please.
And I agree with the chessboard.
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KillerofLawyers
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Re: Cards/Dice
Chess boards already exist.
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Riou1231
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Re: Cards/Dice
KillerofLawyers wrote:Chess boards already exist.
martinuzz wrote:
It would be great if I could carve chesspieces from rocks and logs!
I like apple juice.
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Darkren
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Re: Cards/Dice
I'd rather have at least semi-useful fluff like wagons.
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil
