Do as I say not as I do.Enjoyment_2 wrote:ctopolon4 wrote:alts, bots, abuse old game mechanics, rmt
we need wait full year. support devs more, and play with same issuesctopolon4 wrote:1 tamed animal = 1 token, preorder
2 silk = 1 token, preorder
delivery = 1 token
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azrid
- Posts: 3647
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Re: The only world reset/wipe requests/discussion topic


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ctopolon4
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Re: The only world reset/wipe requests/discussion topic
azrid wrote:Do as I say not as I do.
so i should wear leather armor when everyone abusing mammoth hunting (also bugged whale hunting, orcas, chasm conch)? and dont use 20min alt checker for cave clay and highQ animals?
STASON#7865
https://discord.gg/8caX3qH
https://discord.gg/8caX3qH
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azrid
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CSPAN
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MagicManICT
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Re: The only world reset/wipe requests/discussion topic
https://www.youtube.com/watch?v=l2-iq7moFgMCSPAN wrote:Ok, I am ready.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Lurux
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Re: The only world reset/wipe requests/discussion topic
What is the model behind the current reset cycles? Is there any thaught to this? Do they look at the consumption of something something or do they just reset whenever they feel like? Just wondering if they link if with a business model or it is just random. I'm asking this question because it might (I'm not saying it will) generate more income if they would reset sooner (just like the model PoE is using for example). I know we cannot compare these games because in H&H it takes time to build up something.
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vatas
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Re: The only world reset/wipe requests/discussion topic
http://www.havenandhearth.com/forum/vie ... 39&t=67175Lurux wrote:What is the model behind the current reset cycles? Is there any thaught to this? Do they look at the consumption of something something or do they just reset whenever they feel like? Just wondering if they link if with a business model or it is just random. I'm asking this question because it might (I'm not saying it will) generate more income if they would reset sooner (just like the model PoE is using for example). I know we cannot compare these games because in H&H it takes time to build up something.
The primary reasons for a world reset are:
Several iterations on core systems over the course of the present world has caused imbalances that can only be corrected through a world reset.
We have built up a series of more or less invasive changes that we would like to make, but which do not lend themselves well to being done outside the context of a world reset.
Iteration on the map generator, especially as pertains to the early game conditions of the world.
World resets are fun.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Enjoyment_2
- Under curfew
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Re: The only world reset/wipe requests/discussion topic
...so we made a shitton of new imbalances and broken mechanics, that obviously disbalance almost every possible game moment in first weeks.The primary reasons for a world reset are:
Several iterations on core systems over the course of the present world has caused imbalances that can only be corrected through a world reset.
...and these changes are? crop q limit is the only one change I can recall and that's a good candidate for the worst decision ever made titleWe have built up a series of more or less invasive changes that we would like to make, but which do not lend themselves well to being done outside the context of a world reset.
...so we've just made exactly the same map generation, just with different shapes, not including any of the discussed ideas or fixed any issuesIteration on the map generator, especially as pertains to the early game conditions of the world.
oh, okay, that's something really hard to argue with, just don't forget to write "are fun for us, devs"World resets are fun.
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CSPAN
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Re: The only world reset/wipe requests/discussion topic
First two months of a world are the best experience this game offers, fight me.
LS of Twin Lakes BIG TRUCKS
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Lurux
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Re: The only world reset/wipe requests/discussion topic
Not if the world map is variable over time (see also my thread in critique and ideas)CSPAN wrote:First two months of a world are the best experience this game offers, fight me.