Game Development: World 12

Announcements about major changes in Haven & Hearth.
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Lalaxx
Posts: 440
Joined: Sun May 12, 2013 12:15 pm
Location: Norsca

Re: Game Development: World 12

Post by Lalaxx »

Is it landed on other continent beside central at all? Let meteorite fall on any continent so fight will be not near big faction but rather in a place unfamiliar to all.

Last meteorite literally was free gift and no small groups will ever try to fight meteorites because they will not stand a chance it always land near giant factions.
Would be cool if it could land on shallow water or even in ocean creating some kind temporary island? It will at least prohibit palisade building.
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talon00302
Posts: 516
Joined: Sun Apr 15, 2012 8:30 pm

Re: Game Development: World 12

Post by talon00302 »

Lalaxx wrote:Is it landed on other continent beside central at all? Let meteorite fall on any continent so fight will be not near big faction but rather in a place unfamiliar to all.

Last meteorite literally was free gift and no small groups will ever try to fight meteorites because they will not stand a chance it always land near giant factions.
Would be cool if it could land on shallow water or even in ocean creating some kind temporary island? It will at least prohibit palisade building.
That’s a good idea not gonna lie
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kill5link
Posts: 49
Joined: Mon Aug 05, 2013 1:42 am

Re: Game Development: World 12

Post by kill5link »

The world resets and their consequences have been a disaster for the player base.
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MightySheep
Posts: 2533
Joined: Fri Jul 22, 2011 1:18 pm

Re: Game Development: World 12

Post by MightySheep »

kill5link wrote:The world resets and their consequences have been a disaster for the player base.
why would you bump this thread u made me think next world already

also look at the player count graph b4 u say retarded things, world resets is the only thing keeping this game alive
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vatas
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Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Game Development: World 12

Post by vatas »

kill5link wrote:The world resets and their consequences have been a disaster for the player base.
There has been steady growth from world 9 to world 12 resets, with w12 breaking 1k players at the very start.

(I think w8 also had 1k but it is an outlier due to massive hype that was shattered with long-term negative consequences.)
(w8 server was constantly crashing and the payment model was HORRIBLE until it was changed for w9.)
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: World 12

Post by MagicManICT »

Please keep the world reset discussions to http://www.havenandhearth.com/forum/vie ... 40&t=57497. I hate to be a hardass about it, but if it starts getting out of hand, I don't know what else to do other than start handing out warnings and potentially bans for it.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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