run--ctrl+r function

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MagicManICT
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run--ctrl+r function

Post by MagicManICT »

This used to be cyclic in legacy. (I can't speak as to memory of the last few worlds, as I do tend to use client mods.) I'm not sure what happened, but once you hit the top speed you're capable of, it doesn't go back down. Is there some key combo that was added I am simply not finding, or is it actually missing?

Beyond the missing key combo or cyclic toggling of move speeds, I like the method used in the mods--key for each speed so it's easy to switch from sprint to walk.
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mvgulik
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Post by mvgulik »

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Last edited by mvgulik on Fri Jul 04, 2025 7:57 am, edited 1 time in total.
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MagicManICT
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Re: run--ctrl+r function

Post by MagicManICT »

mvgulik wrote:shift+ctrl+r perhaps.
Perhaps... I think I forgot to check that one. :oops:
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vatas
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Re: run--ctrl+r function

Post by vatas »

For directly selecting specific speed, use Shift+Q/W/E/R

Q=crawl
W=walk
E=run
R=Sprint
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MagicManICT
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Re: run--ctrl+r function

Post by MagicManICT »

vatas wrote:For directly selecting specific speed, use Shift+Q/W/E/R

Q=crawl
W=walk
E=run
R=Sprint
This is a custom client feature. Would love to see it moved to a regular one as it is very handy.

Still curios why it is no longer cyclical like it used to be.
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mvgulik
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Post by mvgulik »

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Last edited by mvgulik on Fri Jul 04, 2025 7:57 am, edited 1 time in total.
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MagicManICT
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Re: run--ctrl+r function

Post by MagicManICT »

I didn't even think to look in the key bindings, either. Again, so used to the mods that I forget what is and isn't in the basic thing... which is why I go back and use it for a while every now and then.
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loftar
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Re: run--ctrl+r function

Post by loftar »

MagicManICT wrote:This is a custom client feature. Would love to see it moved to a regular one as it is very handy.
It is possible to set your own keybindings for those in the regular client.
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