Here is some screenshots and video:
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ElSid
- Posts: 29
- Joined: Sun Jul 26, 2015 9:45 am
Loom rendering artefact with "bad" and "follow" cameras
This happens on the default client using Oracle JRE 1.8.0_251 and OpenJDK 1.8.0_252. Otho camera is fine. The artefact shows up only for a specific set of player relative positions to a loom independent from a camera rotation.
Here is some screenshots and video:
https://streamable.com/36c4wf
Here is some screenshots and video:
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Loom rendering artefact with "bad" and "follow" cameras
This is a known issue. Unless a person can find a reliable way of reproducing such graphical glitches, they're hard to debug and fix.
There was one posted nearly identical to this recently with the loom as the problem, and an older thread with several issues over the years. Will likely merge with at least the other loom thread when I find it again.edit: I'm not finding the recent loom post for some reason. I'm probably just failing at search 101 again.
There was one posted nearly identical to this recently with the loom as the problem, and an older thread with several issues over the years. Will likely merge with at least the other loom thread when I find it again.edit: I'm not finding the recent loom post for some reason. I'm probably just failing at search 101 again.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Loom rendering artefact with "bad" and "follow" cameras
Yeah, we noticed that one ourselves a while back. Will look at it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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ElSid
- Posts: 29
- Joined: Sun Jul 26, 2015 9:45 am
Re: Loom rendering artefact with "bad" and "follow" cameras
The issue is reproducible for me just by placing a new loom to build. If you need any additional information I can gather. It's not a random thing for me. It's like this everytime.
https://streamable.com/9ji2ug
https://streamable.com/9ji2ug


