Screenshots of World 12

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Amanda44
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Re: Screenshots of World 12

Post by Amanda44 »

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Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Fostik
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Re: Screenshots of World 12

Post by Fostik »

Checked my troll, and found out where cave clay come from :shock:
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Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
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SnuggleSnail
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Re: Screenshots of World 12

Post by SnuggleSnail »

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"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
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Amanda44
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Re: Screenshots of World 12

Post by Amanda44 »

Image
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
mvgulik
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Re: Screenshots of World 12

Post by mvgulik »

(While travelling ...)
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:shock:
MadNomad
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Re: Screenshots of World 12

Post by MadNomad »

mvgulik wrote:
(While travelling ...)Image
this pattern looks strangely familiar...
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KingfishCid
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Location: Uhulis Sector, Krieg

Re: Screenshots of World 12

Post by KingfishCid »

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Wonder who owned this ruin, had an interesting layout. Thanks for leaving behind a nice loom & anvil though! Made my life a lot easier going forward.
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However your towercap game is depressing. Those are rookie numbers; gotta bump that shit up! Don't let the majestic shroom-mine-beam down!
mvgulik
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Re: Screenshots of World 12

Post by mvgulik »

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"Natural Gallery"(rock-sp's) removed the related cavein-trigger tile, but forgot to tell the affected cave-tiles.
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MagicManICT
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Re: Screenshots of World 12

Post by MagicManICT »

mvgulik wrote:"Natural Gallery"(rock-sp's) removed the related cavein-trigger tile, but forgot to tell the affected cave-tiles.
If you end up with that tile covered again, say with causing a cave-in elsewhere, it'll still be a bad tile. Same way normal cave tiles work. It doesn't change the board, just removes tiles that would otherwise require supports.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
mvgulik
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Re: Screenshots of World 12

Post by mvgulik »

... right. (or add+remove mine-support on a cave-in trigger tile)

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