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StaggerNight
- Posts: 156
- Joined: Sun Apr 26, 2015 4:40 am
- Location: Oregon
Re: The only world reset/wipe requests/discussion topic
I wait patiently. Its gonna be a good time.
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dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: The only world reset/wipe requests/discussion topic
Press the button jorb. Do it.
Click to read Developer's thoughts on PvP
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: The only world reset/wipe requests/discussion topic
If you're gonna press the button please give us like two weeks warning to try and convince you to rebalance some things that shouldn't be changed mid-world
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/
http://www.seatribe.se/
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Enjoyment_2
- Under curfew
- Posts: 592
- Joined: Mon Oct 19, 2015 12:53 pm
Re: The only world reset/wipe requests/discussion topic
just make another list, so next world jorb will remove content further and turn HnH into a tower defense game.SnuggleSnail wrote:If you're gonna press the button please give us like two weeks warning to try and convince you to rebalance some things that shouldn't be changed mid-world
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vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: The only world reset/wipe requests/discussion topic
I guess this is mostly cosmetic, but I'd love to see devs have a look at the Mudflats.
https://en.wikipedia.org/wiki/Mudflat
At least Wikipedia defines them as "coastal wetlands" but in Haven they're treated more like deserts (judging by the two forageables you can find on them.)
At least give them unique biome .res to separate them from generic "dirt."
https://en.wikipedia.org/wiki/Mudflat
At least Wikipedia defines them as "coastal wetlands" but in Haven they're treated more like deserts (judging by the two forageables you can find on them.)
At least give them unique biome .res to separate them from generic "dirt."
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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DRetZ
- Posts: 14
- Joined: Fri May 15, 2020 8:02 am
- Location: Indonesia
Re: The only world reset/wipe requests/discussion topic
do it ~
W12 : Dret
W13 : VeNN
W14 : Mr.R
W15 : Mr.Stubborn A
GMT/UTC : +7 Indonesia
W13 : VeNN
W14 : Mr.R
W15 : Mr.Stubborn A
GMT/UTC : +7 Indonesia
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rustles
- Posts: 53
- Joined: Sun Nov 29, 2015 9:18 am
Re: The only world reset/wipe requests/discussion topic
What happened to the mechanic that lets players end the world? Bring it back or hit the reset button
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Fostik
- Posts: 2518
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: The only world reset/wipe requests/discussion topic
Old mudflat biome in haven is more related to this https://en.wikipedia.org/wiki/Claypan (google pics will show more related content)vatas wrote:I guess this is mostly cosmetic, but I'd love to see devs have a look at the Mudflats.
https://en.wikipedia.org/wiki/Mudflat
At least Wikipedia defines them as "coastal wetlands" but in Haven they're treated more like deserts (judging by the two forageables you can find on them.)
At least give them unique biome .res to separate them from generic "dirt."
But yeah, think tidal flats should be unique biome with interesting curiosities and abundant life, why not post to C&I?
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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vanghern
- Posts: 26
- Joined: Sat Apr 14, 2012 3:38 pm
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CLAVICEMBALO3
- Posts: 49
- Joined: Sun Jul 10, 2016 8:56 pm
Re: The only world reset/wipe requests/discussion topic
Make reboot great again! re-boot re bootttt. We want it, you want it Mr. Jorb