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RaptorJedi
- Posts: 311
- Joined: Fri May 29, 2009 5:53 pm
Other ways to tell if something is damaged.
There may not be many (or any) other colorblind people here, but I think another way of telling if something is damaged could be useful. I'm personally red-green colorblind (for those not in the know, I have trouble distinguishing between red and green, or various shades of red and green when they are near each other, like those dot tests the eye doctors give to have you find the numbers), so objects like brick walls, or other red things I can't tell when they are damaged because to me it all looks the same.
<Megagun> FOx
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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
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Erik_the_Blue
- Posts: 218
- Joined: Mon Jun 22, 2009 10:15 am
Re: Other ways to tell if something is damaged.
Thirded. Having the "red glow of ruin" pulsate might work well.
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Jfloyd
- Posts: 995
- Joined: Tue Jun 09, 2009 3:51 am
Re: Other ways to tell if something is damaged.
That's quite clever, and I like it.Erik_the_Blue wrote:Thirded. Having the "red glow of ruin" pulsate might work well.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Other ways to tell if something is damaged.
I'd prefer a "damage scan vision" which you can toggle. When activated, you'll be able to see which items are damaged by some form of signal; something like smoke or flashing. Something that won't cause too much lag when seeing tons of damaged items.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Re: Other ways to tell if something is damaged.
Or they could, you know, draw damaged versions of items 
i guess they never miss huh
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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Other ways to tell if something is damaged.
too simple^^Ferinex wrote:Or they could, you know, draw damaged versions of items
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Raephire
- Posts: 648
- Joined: Wed Jun 10, 2009 3:34 pm
Re: Other ways to tell if something is damaged.
Poor artistskimya wrote:too simple^^Ferinex wrote:Or they could, you know, draw damaged versions of items
Consider carpal tunnel people!!
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
Re: Other ways to tell if something is damaged.
instead of solid red coloring, a red/grey checkered color could overlay the object sprite.
Cheerleader