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Fenechka
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Re: Server Status Thread
From the village of snail, it has long been said that they will arrange a dudos if there is no wipe, so they waited 
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loftar
- Posts: 9093
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Re: Server Status Thread
Just checked it out myself, and they do handle other things than web traffic, but since I need to "contact sales" for that, there's a large chance it isn't worth it. I'm also considering just getting a small hird of virtual servers from Hetnzer just to fliter and forward traffic to the real server, but then I'd have to write a system to do that job. Again, I suspect this will just peter out soon enough and noone will think of it again, but we'll see.Fostik wrote:I though cloudflare can only be useful for web purposes, not sure it will be efficient for UDP traffic.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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shubla
- Posts: 13041
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- Location: Finland
Re: Server Status Thread
One can only guess the motives behind it.
Maybe people are getting tired of devs not fixing the various, much discussed problems...
Maybe people are getting tired of devs not fixing the various, much discussed problems...
If I had to guess, it will not be in realm of this games budget. But I may be wrong of course.loftar wrote:Just checked it out myself, and they do handle other things than web traffic, but since I need to "contact sales" for that, there's a large chance it isn't worth it. I'm also considering just getting a small hird of virtual servers from Hetnzer just to fliter and forward traffic to the real server, but then I'd have to write a system to do that job. Again, I suspect this will just peter out soon enough and noone will think of it again, but we'll see.Fostik wrote:I though cloudflare can only be useful for web purposes, not sure it will be efficient for UDP traffic.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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loftar
- Posts: 9093
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Re: Server Status Thread
Getting a few VPSs from Hetzner is certainly well within the budget.shubla wrote:If I had to guess, it will not be in realm of this games budget. But I may be wrong of course.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Van
- Posts: 6
- Joined: Sun Feb 14, 2010 3:20 am
Re: Server Status Thread
Maybe it will be worth to give them personal wipe - ban them, if it's technically possble. (Though, i suspect, such proposition will get me banned even faster)Fenechka wrote:From the village of snail, it has long been said that they will arrange a dudos if there is no wipe, so they waited
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shubla
- Posts: 13041
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- Location: Finland
Re: Server Status Thread
Well yes I meant the Cloudflare protection.loftar wrote:Getting a few VPSs from Hetzner is certainly well within the budget.shubla wrote:If I had to guess, it will not be in realm of this games budget. But I may be wrong of course.
I'm not sure if virtual servers would do anything but waste time, in case the attacker has enough capacity/will to refine his attack though?

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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crowe
- Posts: 60
- Joined: Tue Jun 16, 2020 11:29 am
Re: Server Status Thread
Don't you use authentication server with tokens?loftar wrote:Just checked it out myself, and they do handle other things than web traffic, but since I need to "contact sales" for that, there's a large chance it isn't worth it. I'm also considering just getting a small hird of virtual servers from Hetnzer just to fliter and forward traffic to the real server, but then I'd have to write a system to do that job. Again, I suspect this will just peter out soon enough and noone will think of it again, but we'll see.Fostik wrote:I though cloudflare can only be useful for web purposes, not sure it will be efficient for UDP traffic.
If so shouldn't the only thing getting hammered be the login server?
The main servers would be dropping everything like flies with firewall.
Just switch up login server.
It could just be snail bots went hairwire too might want to ban snail to be safe.
Last edited by crowe on Mon Feb 08, 2021 11:12 pm, edited 2 times in total.
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loftar
- Posts: 9093
- Joined: Fri Apr 03, 2009 7:05 am
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Re: Server Status Thread
Good question, for sure. Ijust imagine that having 10 or 20 to spread an attack over might be a lot better than nothing.shubla wrote:I'm not sure if virtual servers would do anything but waste time, in case the attacker has enough capacity/will to refine his attack though?
They're both running on the same physical hardware, but no, the authentication daemon is completely unaffected. It's just random traffic directed at the main server UDP port. The main server has some slightly elevated CPU usage due to it, but it's no big deal. The only real problem is the network congestion.crowe wrote:Don't you use authentication server with tokens?
If so shouldn't the only thing getting hammered be the login server?
The main servers would be dropping everything like flies with firewall.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Naimad
- Posts: 55
- Joined: Thu Sep 01, 2011 10:03 am
Re: Server Status Thread
Recently, a person on discord boasted that he could force the uprising of W13 by destroying the game.....
This is the same person that BOTs spam in chat
but how much truth there is, I don't know
This is the same person that BOTs spam in chat
but how much truth there is, I don't know
Last edited by Naimad on Mon Feb 08, 2021 11:14 pm, edited 1 time in total.
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loftar
- Posts: 9093
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Re: Server Status Thread
People tend a boast a lot on Discord. I wouldn't put any weight on it.Naimad wrote:Recently, a person on discord boasted that he could force the uprising of W13 by destroying the game.....
"Object-oriented design is the roman numerals of computing." -- Rob Pike