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mvgulik
- Posts: 4101
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Last edited by mvgulik on Fri Jul 04, 2025 7:41 am, edited 2 times in total.
Ignored(29): "Would you like to know more"
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mvgulik
- Posts: 4101
- Joined: Fri May 21, 2010 2:29 am
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Last edited by mvgulik on Fri Jul 04, 2025 7:39 am, edited 1 time in total.
Ignored(29): "Would you like to know more"
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iamahh
- Posts: 1806
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Re: Equipment Screen, Background Image corruption.
when i remove bucket or miner's hat, i get a silhouette similar to these
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Equipment Screen, Background Image corruption.
That problem does indeed exist, but the images in the OP are clearly indicative of something else. If this isn't a hardware or driver problem, I'm not immediately sure how to explain it at all. It looks like the textures are getting their data from somewhere else, perhaps non-cleared memory, but I am very distinctly clearing the memory when these framebuffers are created, so I have no obvious immediate explanation.iamahh wrote:when i remove bucket or miner's hat, i get a silhouette similar to these
That being said, as far as I'm aware, the noeveau driver is still kind of experimental, so while I wouldn't like to just immediately blame it, it also wouldn't necessarily surprise me if it still has some bugs.
"Object-oriented design is the roman numerals of computing." -- Rob Pike