I for sure haven't felt my life quality gone up because of me being softlocked from getting glimmers, edels and bluebells.
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: global pool is a bad idea and here's why.
Indeed, my experience with this system is quite horrible. Every new world i have less than week to get my forager credo since thats the only point in the game when you can forage glimmers for it, after that there's no point in ever going to actively be looking for them since most of the time you will simply find none. It feels really awkward and toxic since its a really good curio to have, especially in the early part of the world. But you simply have no chances of finding them after the first week and when the player population becomes low enough for you to be allowed actively foraging of glimmers, you already have better curiosities that could fill that study space instead.
I for sure haven't felt my life quality gone up because of me being softlocked from getting glimmers, edels and bluebells.
I for sure haven't felt my life quality gone up because of me being softlocked from getting glimmers, edels and bluebells.
Last edited by HasseKebab on Sun Mar 28, 2021 9:44 pm, edited 1 time in total.
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Harthel
- Posts: 52
- Joined: Fri Nov 18, 2016 4:43 am
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kirillius98
- Posts: 55
- Joined: Wed Aug 16, 2017 2:52 am
Re: global pool is a bad idea and here's why.
Pools should be removed for good gameplay where it would be possible to get rare foragebles for normal players.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: global pool is a bad idea and here's why.
I agree 100%. Devs, fix this!HasseKebab wrote:Indeed, my experience with this system is quite horrible. Every new world i have less than week to get my forager credo since thats the only point in the game when you can forage glimmers for it after that, there's no point in ever going to actively be looking for them since most of the time you will simply find none. It feels really awkward and toxic since its a really good curio to have, especially in the early part of the world. But you simply have no chances of finding them after the first week and when the player population becomes low enough for you to be allowed actively foraging of glimmers, you already have better curiosities that could fill that study space instead.
I for sure haven't felt my life quality gone up because of me being softlocked from getting glimmers, edels and bluebells.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
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Re: global pool is a bad idea and here's why.
I am not sure I ever find pearl and I boil clam all day.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: global pool is a bad idea and here's why.
Honestly I'd just straight up delete the stuff affected by this global pool from the game before coming up with a mechanic that only benefits bots, in a game in which "We try to take botting as a sign of a broken game mechanic, rather than as a sign of broken players."
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It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: global pool is a bad idea and here's why.
My problem honestly is just with edels and glimmers since those are curios meant for new characters when u dont have stuff set up, and i do understand the problem of people just botting glimmers if they have a flat chance to spawn instead, so how about we strike a middle ground where they arent the super op curio with 1.5k lph but also have a decent chance to be found?
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: global pool is a bad idea and here's why.
Then they wouldn't be Glimmermoss anymore.HasseKebab wrote:My problem honestly is just with edels and glimmers since those are curios meant for new characters when u dont have stuff set up, and i do understand the problem of people just botting glimmers if they have a flat chance to spawn instead, so how about we strike a middle ground where they arent the super op curio with 1.5k lph but also have a decent chance to be found?
People bot it either way, global pool or not. Use local pools so only areas that get botted have a shortage of glimmers and/or just tone down the spawn rate if it's problematic.
There is no more convincing argumentation than just repeating your initial assertion over and over again.Nightdawg wrote:It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots. It only benefits bots.
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NeoRed9
- Posts: 99
- Joined: Thu Jan 12, 2012 3:51 am
Re: global pool is a bad idea and here's why.
Global pools make a lot of sense to me. Someone on the other side of the world finding a glimmermoss should make it less likely that I find one.
I have to take my schizophrenia medication now.
I have to take my schizophrenia medication now.
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SnuggleSnail
- Posts: 3616
- Joined: Sat Oct 12, 2013 4:04 pm
Re: global pool is a bad idea and here's why.
Bots can move just as easily as players. Don't convince jorb to replace a bad mechanic with another slightly less bad mechanic just because you have a compromise bonerNeoRed9 wrote:Global pools make a lot of sense to me. Someone on the other side of the world finding a glimmermoss should make it less likely that I find one.
I have to take my schizophrenia medication now.
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