I agree completely. (the meds haven't kicked in yet)SnuggleSnail wrote: NEVER IMPROVE
-
NeoRed9
- Posts: 99
- Joined: Thu Jan 12, 2012 3:51 am
Re: global pool is a bad idea and here's why.
-
Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: global pool is a bad idea and here's why.
Every version of these systems has been botted, and ironically the only one that didn't seem to be bottable players *hated* far more than any of the other versions. Fate system for any curious.
The idea of local resource spawn limits tickles my fancy. Yes, it'll be botted. But it also means that hermit out in bumfuckitstan can get some glimmi glimmi. Botters at least would have to spread their operation out much wider.
Edit: For what it's worth, I've been plenty able to take advantage of the global pool mechanic without botting. About as much so as the fate system previous, so roughly what the devs "want" us to get each.
The idea of local resource spawn limits tickles my fancy. Yes, it'll be botted. But it also means that hermit out in bumfuckitstan can get some glimmi glimmi. Botters at least would have to spread their operation out much wider.
Edit: For what it's worth, I've been plenty able to take advantage of the global pool mechanic without botting. About as much so as the fate system previous, so roughly what the devs "want" us to get each.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
-
HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: global pool is a bad idea and here's why.
I really think we could just have legacy power level of glimmers and edels, they dont have to be this powerful since they will be giga botted would there be no pool at all. But if they arent anything better than what we already can get our hands on they would actually be somewhat relevant due to the ability to actually consistently forage for them like most good early curio. Would also not be botted since they arent super curio.
-
Nightdawg
- Posts: 2637
- Joined: Fri Feb 28, 2020 12:31 am
Re: global pool is a bad idea and here's why.
I'm starting to notice a pattern. I thought they needed stuff to be reported 1 and a half years in advance before they start fixing stuff (like winter), but now I get a feeling it's just the amount of times people actually say it.VDZ wrote: There is no more convincing argumentation than just repeating your initial assertion over and over again.
Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots. Global pools only benefit bots.
"Our primary development direction is toward object-controlled-objects"jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
-
vatas
- Posts: 5254
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: global pool is a bad idea and here's why.
Global pools only benefit bots.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: global pool is a bad idea and here's why.
No comments from devs?
More than 100 posts. Should give some statement...
More than 100 posts. Should give some statement...

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: global pool is a bad idea and here's why.
global pools only benefit bots early game*vatas wrote:Global pools only benefit bots.
see homo sexuality trending,. do not do that.
-
VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: global pool is a bad idea and here's why.
No, it's particularly later in the game. Early-game, when pool forageables are still plentiful, actual players will forage as well. Then the pool dries up and yields become low, and players get discouraged and forage less. Bots do not become discouraged and continue foraging, thus a larger portion of the forageables goes to bots.wonder-ass wrote:global pools only benefit bots early game*vatas wrote:Global pools only benefit bots.
-
wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: global pool is a bad idea and here's why.
please enlighten me what forageable gets botted through out the world other than MAYBE pearls.VDZ wrote:No, it's particularly later in the game. Early-game, when pool forageables are still plentiful, actual players will forage as well. Then the pool dries up and yields become low, and players get discouraged and forage less. Bots do not become discouraged and continue foraging, thus a larger portion of the forageables goes to bots.wonder-ass wrote:global pools only benefit bots early game*vatas wrote:Global pools only benefit bots.
see homo sexuality trending,. do not do that.
-
magisticus
- Posts: 268
- Joined: Sat Aug 30, 2014 2:57 am
- Location: Tavistock, Devon, UK
Re: global pool is a bad idea and here's why.
Just make the liklihood of finding pearls etc dependant on how many you have already found.

