we aren't using the screen arrows that point in the general direction we're using the arrows that are on the map that show the exact location of your party members and the direction they are walking. The screen arrows don't even show up at all for me, it's just the arrows on the map.Robertzon wrote:What camera are you using? The default one?
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Festipiggy123
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- Joined: Tue Mar 12, 2019 6:39 pm
Re: Map is completely inaccurate
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Robertzon
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Re: Map is completely inaccurate
Are you sure screen arrows aren't hidden behind any of the interfaces?
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Festipiggy123
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Re: Map is completely inaccurate
It's possible that they are hidden behind interfaces but that still isn't the original problem I was having. The issue is the map arrows being completely incorrect unless I walk in and out of a cave. I can't check if they were hidden because my friend got off so now I'm not in a party anymore.
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loftar
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Re: Map is completely inaccurate
Hm, right. The party arrows over long distances on the map may indeed be inaccurate, I hadn't even thought about them. That being said, they should indeed point in the correct general direction, at least. Not sure what to make of that right now; I'd have to debug it. It should only be true that they're effectively capped at a certain distance.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Festipiggy123
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Re: Map is completely inaccurate
I don't think they were even pointing in the right direction, because I know now that my friend is to the west of me, and the party arrows on the map were only pointing in the direction he was walking in, which was pretty much any direction.loftar wrote:Hm, right. The party arrows over long distances on the map may indeed be inaccurate, I hadn't even thought about them. That being said, they should indeed point in the correct general direction, at least. Not sure what to make of that right now; I'd have to debug it.
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loftar
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Re: Map is completely inaccurate
The direction they're walking in also probably also inaccurate.Festipiggy123 wrote:and the party arrows on the map were only pointing in the direction he was walking in, which was pretty much any direction.
"Object-oriented design is the roman numerals of computing." -- Rob Pike