greets, any of u have a guide or can tell me the list of skillz i need to make an alt miner
he's gonna do nothing but mine the ore and make armor and swords and metal tools and things.
any help is always greatly appreciated
-
joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
making a mining alt. . .how to??
To Protect The Helpless From The Heartless
-
Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: making a mining alt. . .how to??
Miner alt needs to be full industry in order to get max metal yield % from smelters.
If you will be using him to make weapons and armor then develop his smithing skill.
I have never been a miner/smith but afaik the attribute to develop is strength - but someone with experience should comment on attribute.
'tis a start at least I hope.
If you will be using him to make weapons and armor then develop his smithing skill.
I have never been a miner/smith but afaik the attribute to develop is strength - but someone with experience should comment on attribute.
'tis a start at least I hope.
factnfiction101 wrote:^I agree with this guy.
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: making a mining alt. . .how to??
1. Prepare loom construction sites
2. Make alt
3. Move alt's nature/industry belief towards industry
4. Construct looms until you get enough LP to buy swimming
5. Drown alt, reincarnate and go to 3
6. When you get full ind, construct looms until you get enough LP to buy mining
Skill tree, for reference
Also, you can make this go faster if you murder the alt instead of drowning him, but this method doesn't leave scents (sue me, I'm paranoid).
2. Make alt
3. Move alt's nature/industry belief towards industry
4. Construct looms until you get enough LP to buy swimming
5. Drown alt, reincarnate and go to 3
6. When you get full ind, construct looms until you get enough LP to buy mining
Skill tree, for reference
Also, you can make this go faster if you murder the alt instead of drowning him, but this method doesn't leave scents (sue me, I'm paranoid).
-
burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: making a mining alt. . .how to??
Btw the slider exploit always struck me as kind of odd. Maybe all sliders should be reset when a char dies?
-
Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: making a mining alt. . .how to??
That solution is worse than the problem. Losing points in farming is bad enough, losing full nature would be horrible.
-
burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: making a mining alt. . .how to??
I don't really see how this is "horrible", but ok. Maybe move all sliders back one point towards the center when you die? Seems a bit arbitrary, but at least prevents the exploit.
-
Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: making a mining alt. . .how to??
Or they could remember the last slider change of the ancestor and use that for the new character. Easy as pie.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."