you can set up a private map with purus that your friends can use as wellClemence wrote:sorry just asking for this new w13 :
Ender or Purus : just the tl;dr of the 2 or 3 main differences please, please please ...
-
Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Grand List of Simple Questions
-
Rewan
- Posts: 3
- Joined: Sat Jan 19, 2019 1:11 pm
Re: Grand List of Simple Questions
Sup,
Have "Can't find the Intel graphics" error. Solutions?
Reinstalled intel driver +restart pc after first error but still.
Java 1.8 x32, Java(TM) SE Runtime Environment (build 1.8.0_251-b08)
Have "Can't find the Intel graphics" error. Solutions?
Reinstalled intel driver +restart pc after first error but still.
Java 1.8 x32, Java(TM) SE Runtime Environment (build 1.8.0_251-b08)
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Can't really give you any more information without knowing details of your system without making random guesses. You've already done the only thing I could have suggested.Rewan wrote:Sup,
Have "Can't find the Intel graphics" error. Solutions?
Reinstalled intel driver +restart pc after first error but still.
Java 1.8 x32, Java(TM) SE Runtime Environment (build 1.8.0_251-b08)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
Rewan
- Posts: 3
- Joined: Sat Jan 19, 2019 1:11 pm
Re: Grand List of Simple Questions
(Re-)Installed java from http://www.havenandhearth.com/forum/vie ... 42&t=40331 and problem was solved.MagicManICT wrote:Can't really give you any more information without knowing details of your system without making random guesses. You've already done the only thing I could have suggested.Rewan wrote:Sup,
Have "Can't find the Intel graphics" error. Solutions?
Reinstalled intel driver +restart pc after first error but still.
Java 1.8 x32, Java(TM) SE Runtime Environment (build 1.8.0_251-b08)
-
meus
- Posts: 212
- Joined: Sun Sep 04, 2011 3:00 pm
Re: Grand List of Simple Questions
Is there any way to get rid of a Mudflat ("Dirt" in the wiki - http://ringofbrodgar.com/wiki/Dirt - the "natural" Dirt)?
Or increase its elevation? Or, to turn it into "generic" dirt that spreads biomes, e.g. grass/forest/wald?
Seems that I can only dig from the mud and lower it. But I am not able to increase its elevation, which is what I want. Tried both terraforming and dropping the clay.
I've seen Sand behave in a similar way as in "you can't terraform it", but it stays the same level when you dig.
Thanks!
Or increase its elevation? Or, to turn it into "generic" dirt that spreads biomes, e.g. grass/forest/wald?
Seems that I can only dig from the mud and lower it. But I am not able to increase its elevation, which is what I want. Tried both terraforming and dropping the clay.
I've seen Sand behave in a similar way as in "you can't terraform it", but it stays the same level when you dig.
Thanks!
-
mvgulik
- Posts: 4088
- Joined: Fri May 21, 2010 2:29 am
Re: Grand List of Simple Questions
Sure. use "Stomp to Dirt". It will turn natural dirt into generic dirt.meus wrote:Is there any way to get rid of a Mudflat ("Dirt" in the wiki - http://ringofbrodgar.com/wiki/Dirt - the "natural" Dirt)?
Or try "Planting Grass" to get rid of natural dirt, not sure at the moment if that works too though.
Technically those two Dirt variations, natural vs generic, have different texture-coloring. Although practically one might be hard pressed to spot it.
Ignored(29): "Would you like to know more"
-
insanechef
- Posts: 301
- Joined: Sat Jun 01, 2013 1:38 am
Re: Grand List of Simple Questions
anyone have a rough estimate of the palisade elevation and how forgiving it is? i seem to remember it can do small hills that are fairly high, 4-5 blocks up or so
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Grand List of Simple Questions
I think 3 is the limit.insanechef wrote:anyone have a rough estimate of the palisade elevation and how forgiving it is? i seem to remember it can do small hills that are fairly high, 4-5 blocks up or so

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
mvgulik
- Posts: 4088
- Joined: Fri May 21, 2010 2:29 am
Re: Grand List of Simple Questions
No need for an estimation. 5 units max per tile (or 0.5 meter).insanechef wrote:anyone have a rough estimate of the palisade elevation and how forgiving it is?
Ignored(29): "Would you like to know more"
-
Ciego
- Posts: 63
- Joined: Sun Mar 03, 2019 8:53 am
Re: Grand List of Simple Questions
My leech burns don't seem to cure any injuries, and my character has a red number over his head, like 200 or more, and he bleeds even when no leeches attached, until the number goes away.
Is this intentional, did they REALLY take leeches away, for bruises and stuff? In real life, THAT WORKED.
Update: 4/7/21 - now appears as if leeches work the traditional way.
Is this intentional, did they REALLY take leeches away, for bruises and stuff? In real life, THAT WORKED.
Update: 4/7/21 - now appears as if leeches work the traditional way.
Last edited by Ciego on Wed Apr 07, 2021 6:40 pm, edited 2 times in total.