Game Development: Colorful Crucible

Announcements about major changes in Haven & Hearth.
metallic
Posts: 39
Joined: Sat Mar 13, 2010 7:11 pm

Re: Game Development: Colorful Crucible

Post by metallic »

I've seen a handful of bog turtles despite dozens of trips through swamps, not good
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kirion
Posts: 378
Joined: Sat Jul 31, 2010 11:45 pm

Re: Game Development: Colorful Crucible

Post by kirion »

Plum-bob change is nice, got a surplus of lead.
FrankMcFuzz
Posts: 88
Joined: Tue Aug 24, 2010 2:14 pm

Re: Game Development: Colorful Crucible

Post by FrankMcFuzz »

I am preparing for an influx of "Bug - Got attacked by a moose, plz revive my sprucecap"
Stoneface
Posts: 290
Joined: Sat Sep 04, 2010 1:28 pm

Re: Game Development: Colorful Crucible

Post by Stoneface »

Nice to see yet more dangers in the world, even if it is for a short while
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Morrighan
Posts: 137
Joined: Sun Aug 04, 2013 11:52 pm
Location: Canada

Re: Game Development: Colorful Crucible

Post by Morrighan »

As a Canadian having some real life experience with moose, I have something to say. Moose are usually only aggressive when in rut during mating season. Like any other animal, they are protective of their young but we never see any young with wild animals in Haven, except chickens. Honestly, moose are not smart and certainly not aggressive by nature. When I see a moose in the bush, I'm not concerned. When I see a dumb ass moose running out of the ditch at my car, I am concerned. In my humble opinion a moose that agros' a player does not feel right to me. I ask you to reconsider this change.
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xzo
Posts: 199
Joined: Thu Apr 14, 2011 8:40 pm

Re: Game Development: Colorful Crucible

Post by xzo »

Morrighan wrote:As a Canadian having some real life experience with moose, I have something to say. Moose are usually only aggressive when in rut during mating season. Like any other animal, they are protective of their young but we never see any young with wild animals in Haven, except chickens. Honestly, moose are not smart and certainly not aggressive by nature. When I see a moose in the bush, I'm not concerned. When I see a dumb ass moose running out of the ditch at my car, I am concerned. In my humble opinion a moose that agros' a player does not feel right to me. I ask you to reconsider this change.

jesus, thanks god there is no cars in haven
My mother told me Someday I would buy
Galley with good oars Sail to distant shores
Stand up high in the prow Noble barque I steer
Steady course for the haven Hew many foe-men,
hew many foe-men
bigyikes
Posts: 8
Joined: Thu Feb 21, 2019 5:27 pm

Re: Game Development: Colorful Crucible

Post by bigyikes »

Thoughts on buffing wishbone or making it craft into something useful now that it's been gutted?
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Fostik
Posts: 2519
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Re: Game Development: Colorful Crucible

Post by Fostik »

Morrighan wrote:As a Canadian having some real life experience with moose, I have something to say. Moose are usually only aggressive when in rut during mating season. Like any other animal, they are protective of their young but we never see any young with wild animals in Haven, except chickens. Honestly, moose are not smart and certainly not aggressive by nature. When I see a moose in the bush, I'm not concerned. When I see a dumb ass moose running out of the ditch at my car, I am concerned. In my humble opinion a moose that agros' a player does not feel right to me. I ask you to reconsider this change.
Acknowledged, keep watching. Report any anomalies.
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SnuggleSnail
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Joined: Sat Oct 12, 2013 4:04 pm

Re: Game Development: Colorful Crucible

Post by SnuggleSnail »

jorb wrote:
LunarArchon wrote:Would you consider making animal aggression seasonal? It would add a dimension to dealing with the mobs instead of just avoiding all the ones you can't outrun... If it mirrors real life moose would be aggressive in fall due to rut, bears in spring and summer due to foraging ect.
We talked about that. I like it, but it was beyond the scope of what we could do for this patch.
It seems kinda bad for the new player experience to be able to pet a moose one week, and have them assrape you to death another


thanks for the map fix btw :D
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satinembers
Posts: 116
Joined: Sat Aug 29, 2015 1:21 am

Re: Game Development: Colorful Crucible

Post by satinembers »

Morrighan wrote:As a Canadian having some real life experience with moose, I have something to say. Moose are usually only aggressive when in rut during mating season. Like any other animal, they are protective of their young but we never see any young with wild animals in Haven, except chickens. Honestly, moose are not smart and certainly not aggressive by nature. When I see a moose in the bush, I'm not concerned. When I see a dumb ass moose running out of the ditch at my car, I am concerned. In my humble opinion a moose that agros' a player does not feel right to me. I ask you to reconsider this change.
Ooh how about baby wild animals, that are weaker with lower quality material that adults are protective of.

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