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Pills
- Posts: 667
- Joined: Thu Apr 04, 2019 1:21 am
Do local pools regenerate properly?
I know when the change happened they were "full" but now glimmermoss and flotsam just doesn't exist it seems. I've done a sweep of a large cave system several times in the last few hours and not a single piece has spawned. I've left plenty of time for the map to unload/reload and can confirm that's happened by other things spawning.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Do local pools regenerate properly?
It's definitely just as bad as before, but if you live in an unused area, you should have a pool all to yourself.
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Pills
- Posts: 667
- Joined: Thu Apr 04, 2019 1:21 am
Re: Do local pools regenerate properly?
idk, prior to this I could routinely get atleast 1-2 pieces doing a full crawl of our cave systems, I havne't seen a single glimmermoss in the last 2 days and I must have done atleast 12 sweepsMagicManICT wrote:It's definitely just as bad as before, but if you live in an unused area, you should have a pool all to yourself.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service.
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Sevenless
- Posts: 7704
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Re: Do local pools regenerate properly?
We went to an uncolonized part of a continent and found completely full pools.
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Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Do local pools regenerate properly?
if the problem is botting, devs should just do it similar to Experience system, that is, require some variety of game play, throw in some random factors in the formulae, it's not impossible to bot, but probably better than a pool
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
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MagicManICT
- Posts: 18435
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Re: Do local pools regenerate properly?
Isn't this basically what the fate system was in w8?iamahh wrote:if the problem is botting, devs should just do it similar to Experience system, that is, require some variety of game play, throw in some random factors in the formulae, it's not impossible to bot, but probably better than a pool
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Pills
- Posts: 667
- Joined: Thu Apr 04, 2019 1:21 am
Re: Do local pools regenerate properly?
I guess pools are probably based on provinces then?Sevenless wrote:We went to an uncolonized part of a continent and found completely full pools.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service.
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shubla
- Posts: 13041
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- Location: Finland
Re: Do local pools regenerate properly?
So to get pearls I would have to guess and do all kinds of things? Doesn't sound too good.iamahh wrote:if the problem is botting, devs should just do it similar to Experience system, that is, require some variety of game play, throw in some random factors in the formulae, it's not impossible to bot, but probably better than a pool

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Flameturtle
- Posts: 321
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Re: Do local pools regenerate properly?
What was everyone's problem with fate anyway? I seem to recall it worked nicely enough that myself a s a hermit could still go out and get a bluebell and pearls every so often. Was it just a case of factions abusing it with too many characters and getting drastically further ahead?MagicManICT wrote:Isn't this basically what the fate system was in w8?iamahh wrote:if the problem is botting, devs should just do it similar to Experience system, that is, require some variety of game play, throw in some random factors in the formulae, it's not impossible to bot, but probably better than a pool
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