Not sure if anything malicious could be done with this, but no other(?) container shares this.. feature, so I'd say it is a bug.
Not sure if this topic has been brought up before, didn't bother to check. Sorry for that.
-
MrBear
- Posts: 12
- Joined: Sat Feb 20, 2016 11:24 am
Wardrobe can be lifted while open
One big boi.
-
VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Wardrobe can be lifted while open
Assuming two players can operate the wardrobe at the same time: I imagine it allows for equipment teleportation over arbitrary distances. Player A opens wardrobe, player B lifts wardrobe, heads to the nearest Thingwall, teleports to other side of the world, player C also opens wardrobe and puts things in it, player A take it out of the wardrobe. Mostly not a big deal, but it would allow for instant teleportation of fish (via Creel), herbs (via Wicker Picker), etc.MrBear wrote:Not sure if anything malicious could be done with this
-
MrBear
- Posts: 12
- Joined: Sat Feb 20, 2016 11:24 am
Re: Wardrobe can be lifted while open
Okay, so I did some more tests:
char a
char b
char c
Situation 1
a has opened a wardrobe. b lifts said wardrobe.
a can operate this wardrobe as if it was still there.
Situation 2
a has opened a wardrobe. b lifts said wardrobe and places it down on a different spot. c opens the wardrobe.
--> a can operate this wardrobe as if it was still there.
--> c can operate this wardrobe.
b lifts the wardrobe and places it down on a different spot after which he opens it.
--> a, b, c can all operate this wardrobe as if it was still there.
Situation 3
a and b are in the cellar of a house and c is on the first floor. a opens a wardrobe. b lifts said wardrobe and puts it down on the first floor. c opens the wardrobe.
--> a can operate this wardrobe as if it was still there.
--> c can operate this wardrobe.
b lifts the wardrobe, goes to the second floor and puts it down. b opens the wardrobe.
--> a, b, c can all operate this wardrobe as if it was still there.
Situation 4
a and b are in a house. a opens a wardrobe. b lifts said wardrobe and leaves the house.
--> wardrobe window closes for a at the moment b exits the house and hence is no longer able to access this wardrobe.
Situation 5
a and b are on the surface. a opens a wardrobe. b lifts said wardrobe and enters a cave/mine.
--> wardrobe window closes for a at the moment b enters the cave/mine and hence is no longer able to access this wardrobe.
Situation 6
a and b are in an ambiguous cave level. a opens a wardrobe. b lifts said wardrobe and moves to a different but still ambiguous cave level.
--> wardrobe window closes for a at the moment b leaves the ambiguous cave level a is on, and hence is no longer able to access this wardrobe.
Situation 7
a and b are on the surface. a opens a wardrobe. b lifts said wardrobe and heads of to that direction.
--> a can operate this wardrobe as if it was still there no matter how far b travels. *
b meets c. b places the wardrobe down. c opens the wardrobe.
--> a and c can both operate the wardrobe
Situation 8
a opens a wardrobe. b lifts said wardrobe and places it in a boat.
--> wardrobe window closes for a at the moment b places the wardrobe in the boat and hence is no longer able to access this wardrobe.
Situation 9
a opens a wardrobe. b lifts said wardrobe and travels to he's hearth fire which is located in the same plane** as a.
--> a can operate this wardrobe as if it was still there.
*can only vouch for a distance of 2000~ tiles, since I traveled by horseback and met moisture.
**I define plane in this context to be an area in which this wardrobe bug works. two examples: cave layer one, a house
Hmm.. I wonder if all houses are in the same plane... can't bother to test it of course, because I would have to build a new hearth fire and that, is simply too much.
I also ponder, if wardrobes are seen carried in the coming meteor fights... Well that most likely won't touch me.
char a
char b
char c
Situation 1
a has opened a wardrobe. b lifts said wardrobe.
a can operate this wardrobe as if it was still there.
Situation 2
a has opened a wardrobe. b lifts said wardrobe and places it down on a different spot. c opens the wardrobe.
--> a can operate this wardrobe as if it was still there.
--> c can operate this wardrobe.
b lifts the wardrobe and places it down on a different spot after which he opens it.
--> a, b, c can all operate this wardrobe as if it was still there.
Situation 3
a and b are in the cellar of a house and c is on the first floor. a opens a wardrobe. b lifts said wardrobe and puts it down on the first floor. c opens the wardrobe.
--> a can operate this wardrobe as if it was still there.
--> c can operate this wardrobe.
b lifts the wardrobe, goes to the second floor and puts it down. b opens the wardrobe.
--> a, b, c can all operate this wardrobe as if it was still there.
Situation 4
a and b are in a house. a opens a wardrobe. b lifts said wardrobe and leaves the house.
--> wardrobe window closes for a at the moment b exits the house and hence is no longer able to access this wardrobe.
Situation 5
a and b are on the surface. a opens a wardrobe. b lifts said wardrobe and enters a cave/mine.
--> wardrobe window closes for a at the moment b enters the cave/mine and hence is no longer able to access this wardrobe.
Situation 6
a and b are in an ambiguous cave level. a opens a wardrobe. b lifts said wardrobe and moves to a different but still ambiguous cave level.
--> wardrobe window closes for a at the moment b leaves the ambiguous cave level a is on, and hence is no longer able to access this wardrobe.
Situation 7
a and b are on the surface. a opens a wardrobe. b lifts said wardrobe and heads of to that direction.
--> a can operate this wardrobe as if it was still there no matter how far b travels. *
b meets c. b places the wardrobe down. c opens the wardrobe.
--> a and c can both operate the wardrobe
Situation 8
a opens a wardrobe. b lifts said wardrobe and places it in a boat.
--> wardrobe window closes for a at the moment b places the wardrobe in the boat and hence is no longer able to access this wardrobe.
Situation 9
a opens a wardrobe. b lifts said wardrobe and travels to he's hearth fire which is located in the same plane** as a.
--> a can operate this wardrobe as if it was still there.
*can only vouch for a distance of 2000~ tiles, since I traveled by horseback and met moisture.
**I define plane in this context to be an area in which this wardrobe bug works. two examples: cave layer one, a house
Hmm.. I wonder if all houses are in the same plane... can't bother to test it of course, because I would have to build a new hearth fire and that, is simply too much.
I also ponder, if wardrobes are seen carried in the coming meteor fights... Well that most likely won't touch me.
Last edited by MrBear on Sun May 09, 2021 7:44 pm, edited 1 time in total.
One big boi.
-
VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Wardrobe can be lifted while open
None of the situations involved char cMrBear wrote:char a
char b
char c
-
MrBear
- Posts: 12
- Joined: Sat Feb 20, 2016 11:24 am
Re: Wardrobe can be lifted while open
Oh, my bad.
Any number of players can open the wardrobe initially, and after it has been moved and placed down.
The wardrobe can then be lifted and moved again, and it can be accessed by anyone who has it open.
Any number of players can open the wardrobe initially, and after it has been moved and placed down.
The wardrobe can then be lifted and moved again, and it can be accessed by anyone who has it open.
One big boi.
-
MrBear
- Posts: 12
- Joined: Sat Feb 20, 2016 11:24 am
Re: Wardrobe can be lifted while open
I'll fix my previous post to include char c
Just one of those things you forget when the late night tunnel vision hits

Just one of those things you forget when the late night tunnel vision hits
One big boi.
-
MrBear
- Posts: 12
- Joined: Sat Feb 20, 2016 11:24 am
Re: Wardrobe can be lifted while open
Wardrobes can only be opened while placed on the ground, not while lifted.VDZ wrote: Can a third player open the wardrobe as it's being carried?
You could still have multiple chars open the wardrobe, or alternatively open the wardrobe and a cupboard where you can dump the transported stuff.
That cupboard can then be emptied by another char to make more room.
Other container doesn't have to be a cupboard, you could also have more wardrobes near, which would increase the transport capacity of filled creels. Wicker pickers fit in cupboards, so you can transport quite a lot of those.
There is also storage option:
the floor
- near infinite storage space
- limited rental time
One big boi.
-
TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am