Nidbanes stuck in cave

The worst monsters in the Hearthlands warp the fabric of space and time...
VIBEDOOR
Posts: 26
Joined: Fri Apr 09, 2021 8:49 pm

Nidbanes stuck in cave

Post by VIBEDOOR »

Hello!

I have created a dolmen for make nidbanes. I crafted, they are stuck in the mine. Will they move? They have been there for 2 hours.
Or do I need to aggro to pull them? Thanks!

Edit: They are in -1 cave next to hole.
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vatas
Posts: 5255
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Nidbanes stuck in cave

Post by vatas »

This wouldn't be a first time when relatively massive flaw in the game has gone unnoticed for years, it took 5 years or so for someone to press "Craft All" on Firebrand and devs to realise that causes a server crash.

On the other hand, this could still fall into the description of "The Nidbanes move slowly at first but pick up speed gradually."

Please keep us updated.
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boshaw
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Joined: Tue Jun 01, 2010 10:22 pm

Re: Nidbanes stuck in cave

Post by boshaw »

VIBEDOOR wrote: They have been there for 2 hours.
Believe they need to wait 24h then they move.
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Nidbanes stuck in cave

Post by MagicManICT »

boshaw wrote:Believe they need to wait 24h then they move.
24 RL hours is correct.
VIBEDOOR wrote:Or do I need to aggro to pull them? Thanks!
If you can, you really don't want to do that. They leave some pretty nasty wounds if they don't kill the target that are slow to heal. I'm not even sure anyone other than the target can aggro the nidbane these days until the target is engaged. There's been a few changes over time, and I've been bad about keeping track of them.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
VIBEDOOR
Posts: 26
Joined: Fri Apr 09, 2021 8:49 pm

Re: Nidbanes stuck in cave

Post by VIBEDOOR »

Thank you very much for the responses. I will try to update the wiki accordingly when it is possible.

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