Ender Client

Forum for alternative clients, mods & discussions on the same.
kmarad
Posts: 150
Joined: Mon Jan 06, 2020 7:46 pm

Re: Ender Client

Post by kmarad »

Would it be possible that when switching clothes at a wardobe, water skins automatically get back to their previous shortcuts ?
Solunshinto
Posts: 7
Joined: Thu Jun 08, 2017 3:04 am

Re: Ender Client

Post by Solunshinto »

Hello,

I am attempting to use the Ender client, but whenever i use the "Updator-Hafen.Jar" I see it updates per notepad file. However it never starts the client, Any thoughts?

Thank you

OS: 'Windows 10', arch: 'x86'
Checking for updates...
Updates found for 'jogl-natives-windows-i586.jar'
Updates found for 'gluegen-rt-natives-windows-i586.jar'
Updates found for 'jogl.jar'
Updates found for 'gluegen-rt.jar'
Updates found for 'hafen-res.jar'
Updates found for 'builtin-res.jar'
Updates found for 'hafen.jar'
Updates found for 'client-res.jar'
Downloading 'jogl-natives-windows-i586.jar'
Downloading 'gluegen-rt-natives-windows-i586.jar'
Downloading 'jogl.jar'
Downloading 'gluegen-rt.jar'
Downloading 'hafen-res.jar'
Downloading 'builtin-res.jar'
Downloading 'hafen.jar'
Downloading 'client-res.jar'
Starting client...
java -Xmx2048m -Dsun.java2d.uiScale.enabled=false -Djava.library.path="%PATH%";. -jar client/hafen.jar -U https://www.havenandhearth.com/res/ game.havenandhearth.com
Saitada
Posts: 47
Joined: Tue Sep 21, 2010 3:15 am

Re: Ender Client

Post by Saitada »

EnderWiggin wrote:
Saitada wrote:can anyone assist me? when I attempt to run the ender client it got to the login. then says "connection refused: connect"
Are you running it through updater? It looks like you don't.
i did run the launcher into a clean empty folder and it still is not working and now that i updated to 64 java i get this error

java.lang.UnsatisfiedLinkError: Can't load library: F:\Haven and Hearth\Ender 2021\client\natives\windows-amd64\\gluegen_rt.dll
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.load0(Unknown Source)
at java.lang.System.load(Unknown Source)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:625)
at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:64)
at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:107)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:488)
at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:427)
at com.jogamp.common.os.Platform$1.run(Platform.java:321)
at java.security.AccessController.doPrivileged(Native Method)
at com.jogamp.common.os.Platform.<clinit>(Platform.java:290)
at com.jogamp.opengl.GLProfile.<clinit>(GLProfile.java:154)
at haven.JOGLPanel.mkcaps(JOGLPanel.java:73)
at haven.JOGLPanel.<init>(JOGLPanel.java:93)
at haven.MainFrame.<init>(MainFrame.java:174)
at haven.MainFrame.main2(MainFrame.java:448)
at haven.MainFrame.lambda$main$0(MainFrame.java:487)
at java.lang.Thread.run(Unknown Source)
User avatar
Uriel
Posts: 752
Joined: Fri May 28, 2010 5:00 pm

Re: Ender Client

Post by Uriel »

kmarad wrote:Would it be possible that when switching clothes at a wardobe, water skins automatically get back to their previous shortcuts ?
That would be sick
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Uriel wrote:
kmarad wrote:Would it be possible that when switching clothes at a wardobe, water skins automatically get back to their previous shortcuts ?
That would be sick
why your waterskins are unequipped? Put them in belt and don't change the belt.
User avatar
czaper2
Posts: 389
Joined: Mon Aug 26, 2013 12:48 pm

Re: Ender Client

Post by czaper2 »

Every single Multimedia button on my keyboard (Home, Email, Volume Up, Volume Down, Mute), presses the 1st button on the extra tool bar.

No, I don't have any special keyboard software running.

This is just a standard USB Multimedia keyboard.

Technically I already reported it, but didn't understand what it was actually doing at the time (probably crafting an item on my extra tool bar): http://www.havenandhearth.com/forum/vie ... 05#p879805

So, bump :D
Vesena
Posts: 114
Joined: Tue Jan 18, 2011 4:35 pm

Re: Ender Client

Post by Vesena »

EnderWiggin wrote:Question to those who use beta version - have anyone tried out new list inventory? I need feedback. Is it intuitive? Is current help description detailed enough? Is it useful? What it lacks?
I really like it. The one feature I was missing most was the ability to transfer an item and all items of the same quality, and this does that and so much more. The biggest problem was mostly my own fault, I skimmed over the instructions at first, didn't realise why the window was sometimes switching from displaying qualities to displaying names. Maybe it would be better if the default key was something unique? Pressing Alt is part of a lot of other actions and I still find myself hitting it by itself accidentally. Aside from that I've noticed a minor issue where what should be Bucket (Wild-bee honey) displays simply as Bucket (Wild).
magisticus
Posts: 268
Joined: Sat Aug 30, 2014 2:57 am
Location: Tavistock, Devon, UK

Re: Ender Client

Post by magisticus »

EnderWiggin wrote:
Uriel wrote:
kmarad wrote:Would it be possible that when switching clothes at a wardobe, water skins automatically get back to their previous shortcuts ?
That would be sick
why your waterskins are unequipped? Put them in belt and don't change the belt.
When you are running around with the smaller belts still, you occasionally want to change belt at wardrobe too because of the number of tools, particularly as a hermit doing every task, and there's no sense in taking your high q tools out hunting etc.
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Ender Client

Post by EnderWiggin »

Updated beta client:
  • added ability to drop items onto avatar view in the top-left to equip them
  • moved auto-pickup to [X]tended -> Auto[m]ation -> Auto pick stuff [Q]
  • added action to feed nearest oven with 4 branches [X]tended -> Auto[m]ation -> Fuel oven with 4 branches
  • added action to feed smelter with 9 coal [X]tended -> Auto[m]ation -> Fuel smelter with 9 coal
  • added action to feed smelter with 12 coal [X]tended -> Auto[m]ation -> Fuel smelter with 12 coal
magisticus wrote:When you are running around with the smaller belts still, you occasionally want to change belt at wardrobe too because of the number of tools, particularly as a hermit doing every task, and there's no sense in taking your high q tools out hunting etc.
Hm... I'll look into it, but not sure how feasible it is.
Vesena wrote:I skimmed over the instructions at first, didn't realise why the window was sometimes switching from displaying qualities to displaying names. Maybe it would be better if the default key was something unique? Pressing Alt is part of a lot of other actions and I still find myself hitting it by itself accidentally.
ALT is easy to hit and isn't used for anything else by itself, but I can change it to something different. Do you have any better suggestion?
Vesena wrote:I've noticed a minor issue where what should be Bucket (Wild-bee honey) displays simply as Bucket (Wild).
Should be fixed now.
User avatar
Uriel
Posts: 752
Joined: Fri May 28, 2010 5:00 pm

Re: Ender Client

Post by Uriel »

You are great Ender!

auto distribution works great - highlight is awesome idea. I would eventualy consider it making a bit quicker.

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