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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Re: Game Development: The Symbel
the future update where food rots! =D
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martinuzz
- Posts: 381
- Joined: Sat Dec 19, 2009 12:41 pm
Re: Game Development: The Symbel
Great update!
I'll be sure to hold many a feast in it's honour.
I'll be sure to hold many a feast in it's honour.
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KoE
- Posts: 536
- Joined: Fri Jun 12, 2009 5:01 am
Re: Game Development: The Symbel
Ah, alright. I confess I was distracted by making enough chairs (people just kept showing up!) and took the word of my fellow feast mates that it only worked with one table.loftar wrote:Not at all. It is not "tables by the bonfire" that count, but "tables being feasted at by the bonfire" -- that is, tables that people are actively eating from (or, more precisely, having their feasting UI open).theTrav wrote:having lots of tables near the fire.
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Haba
- Posts: 666
- Joined: Sun Nov 01, 2009 9:36 pm
Re: Game Development: The Symbel
Lol, sure. I am certain that everyone is going to run 5-6 clients just to eat more efficiently. Right?theTrav wrote:Is there anything to discourage the thousand alts of eternal starving table sitting?
...oh, I forgot what game we were playing ;<
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Pacho
- Posts: 712
- Joined: Wed Jun 10, 2009 2:21 am
Re: Game Development: The Symbel
maybe not all of us, but I'm sure avu will =v
I should start playing again sometime >.>
I should start playing again sometime >.>
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game Development: The Symbel
Avu is way too lazy for that.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Game Development: The Symbel
YES!Pacho wrote:I should start playing again sometime >.>
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Game Development: The Symbel
loltheTrav wrote:YES!Pacho wrote:I should start playing again sometime >.>
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arriel
- Posts: 221
- Joined: Sun Mar 07, 2010 9:40 pm
Re: Game Development: The Symbel
Can anyone clarify for me please?
What matters more - utensils q or utensils type? I mean, if I have high-q wooden cutlery am I better off sticking to it or getting some lower-q metal cutlery?
What matters more - utensils q or utensils type? I mean, if I have high-q wooden cutlery am I better off sticking to it or getting some lower-q metal cutlery?
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Darkren
- Posts: 364
- Joined: Wed Feb 03, 2010 5:36 pm
Re: Game Development: The Symbel
I should imagine both. Considering most pearls are quality 10, it wouldn't make sense to make Silver River Cutlery if the pearls are only going to drag the quality down... Compare that, too, versus somebody making much higher-level cutlery from a single block of wood.
I also hope that, because pearls are usually Q10, Silver River stuff is absolutely worth it.
I also hope that, because pearls are usually Q10, Silver River stuff is absolutely worth it.
Jackard wrote:moral of the story - the 'aesop', if you will -
all germans are evil