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Shuffletrin
- Posts: 42
- Joined: Fri Apr 09, 2010 8:32 pm
Re: Why aren't there more games like H&H?
I find that advertising costs a pretty penny (or whatever currency you may use) and there isnt all that much, over the past few months I have only seen 1 advertisement. I think this is a smart thing to do. A steady trickle of incoming players means a slow enough income to pinpoint exactly when the next update can be made. And when the game hits enough popularity, Jorb will unleash it to the world. I am also thinking that is a bad idea too though... If it gets TOO popular then more people will come, the more people, the less room there is. The less room there is, the less room there is for items and houses. The less room there is for items and houses means that people will have to resort to thievery. So its a Draw-lose situation. I say Draw because its not all that popular but its popular enough to get a steady income. Sandbox games are very complex to create, they take a lot of time and patience.
The furries have granted me strength, intelligence, courage, and perception. The furry power is limitless.
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Wipfmetz
- Posts: 142
- Joined: Wed Apr 21, 2010 8:23 pm
- Location: Germany. It's near Bavaria.
Re: Why aren't there more games like H&H?
Yeah, that's a problem. Especially since Jorb and Loftar are known for beeing reluctant about increasing the worldsize, and still haven't done anything like that yet.Shuffletrin wrote:And when the game hits enough popularity, Jorb will unleash it to the world. I am also thinking that is a bad idea too though... If it gets TOO popular then more people will come, the more people, the less room there is. The less room there is, the less room there is for items and houses. The less room there is for items and houses means that people will have to resort to thievery.