Game Development: World 13

Announcements about major changes in Haven & Hearth.
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WowGain
Posts: 1097
Joined: Fri Mar 07, 2014 2:09 am

Re: Game Development: World 13

Post by WowGain »

ChildhoodObesity wrote:Why must he specifically interact with him in game to form opinions based on others interactions with him ingame? Why would the interaction VDZ has with Snail randomly out in the wild be any different than all of the other random noobs?
i find it really weird when terminally-online dorks have extremely developed opinions that they are entirely unwilling to change with an almost religious fervor over people that they've never interacted with to any significant degree.
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven


discord: wowgain
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ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Game Development: World 13

Post by ChildhoodObesity »

WowGain wrote:
ChildhoodObesity wrote:Why must he specifically interact with him in game to form opinions based on others interactions with him ingame? Why would the interaction VDZ has with Snail randomly out in the wild be any different than all of the other random noobs?
i find it really weird when terminally-online dorks have extremely developed opinions that they are entirely unwilling to change with an almost religious fervor over people that they've never interacted with to any significant degree.
To be fair it's not like snail is some random nobody, he's a pretty big name in the community and is very vocal on the forums/discord and ingame. I don't think it's so wild that people would form opinions of him or anyone similarly vocal/popular over literal years of playtime.
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WowGain
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Re: Game Development: World 13

Post by WowGain »

ChildhoodObesity wrote:
WowGain wrote:
ChildhoodObesity wrote:Why must he specifically interact with him in game to form opinions based on others interactions with him ingame? Why would the interaction VDZ has with Snail randomly out in the wild be any different than all of the other random noobs?
i find it really weird when terminally-online dorks have extremely developed opinions that they are entirely unwilling to change with an almost religious fervor over people that they've never interacted with to any significant degree.
To be fair it's not like snail is some random nobody, he's a pretty big name in the community and is very vocal on the forums/discord and ingame. I don't think it's so wild that people would form opinions of him or anyone similarly vocal/popular over literal years of playtime.
when those opinions amount to pissing your pants at the very idea of talking to him IG it just gets too wormlike for me, idk
maybe you can just understand the worm mentality more than i can
W7 Hermit, Honorary Ruskie
W8 Hermit - W10 Hermit - W12 Hermit
W13 Oppidian, Lawspeaker of Duckshead Bay, Straumfjord
W14 Oppidian, Aldermann of Aldorice Reodcomba, Duke of Eirinsk, Count of Sasheim
W15 Oppidian, Vanguard of the Wowgangers
W16 Oppidian, Sheriff of Yurhaven


discord: wowgain
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wonder-ass
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Joined: Thu Aug 01, 2013 7:02 am

Re: Game Development: World 13

Post by wonder-ass »

im starving pls give food
see homo sexuality trending,. do not do that.
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LtTurtleshot
Posts: 92
Joined: Sat May 12, 2018 1:42 am

Re: Game Development: World 13

Post by LtTurtleshot »

wonder-ass wrote:im starving pls give food
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MadNomad
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Joined: Fri Mar 11, 2016 11:13 pm

Re: Game Development: World 13

Post by MadNomad »

disgusting
Kostik_od
Posts: 6
Joined: Wed Apr 20, 2016 9:11 pm

Re: Game Development: World 13

Post by Kostik_od »

So... ok. I`ve tried to think about world equilibrium and start playing again with basic character.... I've found a boat and treveling about an hour... and I've found a lost base with 200+ trees, 300+ flax seeds,... and understood that there is no interesting to play with such disbalance... And I'm sure there are 9 of 10 players, who see the same and just broke and leave this madness, but no speak about this. Dear developers, lets wait until all lovers of this game will finally leave your offspring. It's pity, but this decision I don't share as others who stand aside
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Massa
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Location: the hams

Re: Game Development: World 13

Post by Massa »

Kostik_od wrote:So... ok. I`ve tried to think about world equilibrium and start playing again with basic character.... I've found a boat and treveling about an hour... and I've found a lost base with 200+ trees, 300+ flax seeds,... and understood that there is no interesting to play with such disbalance... And I'm sure there are 9 of 10 players, who see the same and just broke and leave this madness, but no speak about this. Dear developers, lets wait until all lovers of this game will finally leave your offspring. It's pity, but this decision I don't share as others who stand aside
maybe you're just bad bro this is a pvp game
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ass blast USA
ChakatStormCloud
Posts: 19
Joined: Thu Dec 28, 2017 3:19 am

Re: Game Development: World 13

Post by ChakatStormCloud »

Kostik_od wrote:So... ok. I`ve tried to think about world equilibrium and start playing again with basic character.... I've found a boat and treveling about an hour... and I've found a lost base with 200+ trees, 300+ flax seeds,... and understood that there is no interesting to play with such disbalance... And I'm sure there are 9 of 10 players, who see the same and just broke and leave this madness, but no speak about this. Dear developers, lets wait until all lovers of this game will finally leave your offspring. It's pity, but this decision I don't share as others who stand aside
1, the scaling system is logarithmic, so a 300+q tree isn't that big a fuckin' deal cause diminishing returns.
2, 300+ q isn't hard to get, you're just bad at the vidya gaim

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