Icon settings for player resets

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noindyfikator
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Icon settings for player resets

Post by noindyfikator »

As in the title. I set sound notification for new player, when re-open client, I need to set it again. The same for other settings like toggle quality, tracking, criminals acts etc.
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Nightdawg
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Re: Icon settings for player resets

Post by Nightdawg »

AH! I knew this feature had to somehow be worse than the custom clients. They almost had me.
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loftar
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Re: Icon settings for player resets

Post by loftar »

noindyfikator wrote:As in the title. I set sound notification for new player, when re-open client, I need to set it again.
This is not the case for me. Are we talking about the unmodified default client?
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noindyfikator
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Re: Icon settings for player resets

Post by noindyfikator »

I've checked it again. I was using default client and custom client for playing. Custom client was overriding this values. So no bug for icons there.

About toggles, it would be nice if toggle settings were saved somewhere
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Nightdawg
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Re: Icon settings for player resets

Post by Nightdawg »

So the default client does actually have a better version of a custom feature.

Image
jorb wrote: I do not want to over-promise or hype up stuff that could be months out.
"Our primary development direction is toward object-controlled-objects"
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loftar
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Re: Icon settings for player resets

Post by loftar »

noindyfikator wrote:About toggles, it would be nice if toggle settings were saved somewhere
It's not that I'd really mind saving toggles from a technical perspective, but I'm really not sure it 's a good feature, since statefulness can be kind of confusing. If you log back in on an account after weeks of not playing, you may be taken by surprise, let's just say, by stuff like Party Permissions, Swimming or Criminal Acts being left on since the last session. Especially given that they are so easy to turn on when needed, I do think being given a clean state when logging in is a good thing. (And just in case someone suggests it, I don't think it's a good idea to have different toggles work differently in this regard.)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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vatas
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Re: Icon settings for player resets

Post by vatas »

loftar wrote:
noindyfikator wrote:About toggles, it would be nice if toggle settings were saved somewhere
It's not that I'd really mind saving toggles from a technical perspective, but I'm really not sure it 's a good feature, since statefulness can be kind of confusing. If you log back in on an account after weeks of not playing, you may be taken by surprise, let's just say, by stuff like Party Permissions, Swimming or Criminal Acts being left on since the last session. Especially given that they are so easy to turn on when needed, I do think being given a clean state when logging in is a good thing. (And just in case someone suggests it, I don't think it's a good idea to have different toggles work differently in this regard.)
Simple solution: have a visible toggle bar.

Granted, you can still miss the "Party Permissions" -icon on buff row (or toggle row if, preferably, these were to be separated for clarity) and I know you hate making arbitrary exceptions like making "Party Permissions" the only thing that's always set to "OFF" when you log into the game.
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