w14 goals

General discussion and socializing.
User avatar
Tubby_Squirrel
Posts: 104
Joined: Sun Jul 31, 2022 5:29 pm

w14 goals

Post by Tubby_Squirrel »

So for W14 I am setting some pretty high goals compared to other worlds.

*Firstly I want to place a tower! I've helped my village build one in past worlds but I want to place and build one mostly solo.[/*]
*I want to collect all animal specific gear!
*I want to have a stat or attribute above 500. (If the top players can obtain over 4k then SURELY I can manage 500, right?)
*I'd also like to reach an INT level where mental wight is a non-issue. I have never had an int score that high.
*And depending on the compliance of my village, I want to do whaling this world! The highest up the food chain I've ever been was hunting bears with medium-ish injuries.
Watch me on Twitch!
Formerly Pinkie-Pie
User avatar
Adri
Posts: 29
Joined: Tue Apr 20, 2021 11:41 am

Re: w14 goals

Post by Adri »

Bears are already pretty cool, I think the last I could manage was... a fox.

My goal this time is to complete the Herder credo and be useful to the community I joined. I used to play with three other people (for two months) and it was not fun, because nobody cared about the other, we just happened to share palisades and a roof above us.

I have no idea how to even get started on Herder, though... I assume I will try to do Forager -> Farmer -> Nomad -> Herder route, and hope that I don't get "visit a tree 9 kilometres from your current location" quests over and over again. :oops:
User avatar
SlicingTheMoon
Posts: 192
Joined: Wed Sep 02, 2015 12:45 pm

Re: w14 goals

Post by SlicingTheMoon »

My goal is to build a village after the blueprint I have worked on for a really long time and create an economy based system with it.
It is a village that will focus more on mass production than quality, people will be able to rent houses and plots, buy cheap food, curios, materials,
while earning money by collecting various resources.

To boost the economy I will mass-produce silk as our main trade and hopefully build some good relationships with it.

This will be my first real try on managing a village outside the building and planning phase, so I expect the road to be a bumpy one.
I am super thrilled for finally being able to build and test it, even if it will most likely fail on this first attempt.
Always working on intelligent Village Designs.
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: w14 goals

Post by iamahh »

always wanted to do a minimalist village where everything is compartmentalized, mostly trees and buildings visible

always endup with a compact nest of stockpiles, boxes, items, structures, trees, logs, tools and vehicles, all in the same map
kaysaari
Posts: 171
Joined: Thu Mar 17, 2016 10:20 pm

Re: w14 goals

Post by kaysaari »

My goal for w14 is simply to get my farming as high as I can. I was on and off last world, got to 300ish.
User avatar
tyrtix
Posts: 1108
Joined: Wed Feb 19, 2014 12:54 am
Location: Leghorn

Re: w14 goals

Post by tyrtix »

since i'm some days off work cause covid (heh, i'm blessed by nurgle i guess), i'll be back in the new world and i'm thinking at doing a somehow RP character this time too, namely a warlock of sort!

I may take place near a swamp, or in a mound/cave or even on top of a mountain, and will play as preparing and bartering or selling healing items, alchemy and other witchcraft items like hearth magic curios, should be fun!

Also i may farm hemp/opium/tobacco maybe?

I am trying to figure how to raise the character, what credos and skills to take, and some more stuff like that, i may aim at mystic credo for base play and then see what else to do.

Any advice?
Tamalak
Posts: 879
Joined: Sun Feb 20, 2011 12:31 am

Re: w14 goals

Post by Tamalak »

Finally get Wandering Sage!
RedKGB
Posts: 730
Joined: Thu Nov 24, 2011 7:54 am

Re: w14 goals

Post by RedKGB »

*Stay for more than 3 months. (Kids, hookers and blow drag me away)
*Tame all my own animals. (I get hand me downs)
*Not get knocked out by ants. (Skill or lag, I always get tko by ants at least once)
*Rebuild Candyland. (The single greatest village I have ever been a part of)
*Stay for more than 3 months. (Pornhub has a discount on blondes)
*Find iron close by instead of cave diving for days on end. (Like for real dude, where the fuck is the iron ore)
*Rebuild my mass silk production system that was on an 8 hour rotation. (I produced a shit town of semi ql silk)
*Not die to the Dev Gods.
overtyped wrote:I didnt know you were more stubborn than me, but I guess you are. You are more willing to talk in a endless circle of already answered arguments than I will ever be. Good day to you.
User avatar
VDZ
Posts: 2766
Joined: Sun Jul 17, 2011 2:27 am

Re: w14 goals

Post by VDZ »

RedKGB wrote:*Find iron close by instead of cave diving for days on end. (Like for real dude, where the fuck is the iron ore)
Ore distribution varies per region. You could have been in a region where iron ore is extremely scarce.
User avatar
SnuggleSnail
Posts: 3616
Joined: Sat Oct 12, 2013 4:04 pm

Re: w14 goals

Post by SnuggleSnail »

KILL
"We specialize in permadeath and forum drama." -man who removed death and deletes every drama thread
http://www.seatribe.se/

Return to “The Inn of Brodgar”