So Satiations & Hunger actually go down?

The worst monsters in the Hearthlands warp the fabric of space and time...
User avatar
Pills
Posts: 667
Joined: Thu Apr 04, 2019 1:21 am

So Satiations & Hunger actually go down?

Post by Pills »

I feel like it hasn't moved at all since I logged out last night.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service. :pray:
User avatar
Schattengaenger
Posts: 290
Joined: Sat Dec 27, 2014 10:49 am

Re: So Satiations & Hunger actually go down?

Post by Schattengaenger »

I now noticed that too. They only seem to deplete if you are online.
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: So Satiations & Hunger actually go down?

Post by loftar »

Schattengaenger wrote:They only seem to deplete if you are online.
No, I can confirm that they do; however, keep in mind that the lower levels deplete significantly slower than the higher levels. (That's true for both, but less so for Satiations than for Hunger.)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Schattengaenger
Posts: 290
Joined: Sat Dec 27, 2014 10:49 am

Re: So Satiations & Hunger actually go down?

Post by Schattengaenger »

then I shouldn't have a 34% satiation if I slept for 8 hours. I'll make a test tonight either way.
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: So Satiations & Hunger actually go down?

Post by loftar »

For the record, I just logged out for 20 minutes, and had my hunger go down from 170.1‰ to 168.8‰, which (UI rounding aside) is right around where the model says it should be.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Schattengaenger
Posts: 290
Joined: Sat Dec 27, 2014 10:49 am

Re: So Satiations & Hunger actually go down?

Post by Schattengaenger »

from 57% to 50% in 9.5 hours is intended? That is really slow.
Edit: I just ralized that I was mainly talking about satiations and you were replying about hunger. Sry about that. Doesn't change my view on the rate of satiations decrease.
User avatar
Pills
Posts: 667
Joined: Thu Apr 04, 2019 1:21 am

Re: So Satiations & Hunger actually go down?

Post by Pills »

yeah idk, it feels way too slow. salt absolutely is going to be a hard requirement with this imo

edit: wow the salt nerf is insane too.
Last edited by Pills on Mon Aug 15, 2022 3:11 pm, edited 1 time in total.
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service. :pray:
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: So Satiations & Hunger actually go down?

Post by loftar »

Schattengaenger wrote:from 57% to 50% in 9.5 hours is intended? That is really slow.
Perhaps, but that's at least not new for this world. It was last changed in this update. At least for satiations, it can be countered by branching out into new foods.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
Pills
Posts: 667
Joined: Thu Apr 04, 2019 1:21 am

Re: So Satiations & Hunger actually go down?

Post by Pills »

I don't understand why you've chosen to make it so difficult to stay at a high gain though.

The salt nerf is insane, 1 10q peice of salt took me from 167% efficacy to 168%. that's crazy bad. Why even have salt or 300% in the game at that point?
jorb wrote:I dub you Sir Pills of the Mighty Spruce.
Thank you for your service. :pray:
User avatar
loftar
Posts: 9096
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: So Satiations & Hunger actually go down?

Post by loftar »

Pills wrote:The salt nerf is insane, 1 10q peice of salt took me from 167% efficacy to 168%. that's crazy bad.
Note that, since it gives a fixed "time of digestion", it will give significantly more than that at higher Satiety levels. The five hours that salt gives at q10 is roughly calibrated to give the previous 10‰ when you're at 100% Efficacy, and, of course, higher gains than that at higher Satiety levels. Not that I'm not open to adjusting what Salt gives, just keep in mind that it doesn't give a fixed amount of Hunger.
Pills wrote:Why even have [..] 300% in the game at that point?
While I realize that many people are completely used to only eating at 300% at this point, it was never intended to work that way. It was meant more as a catch-up mechanic for people who don't eat a lot or leave the game for a while, or such things, and somewhat as an early-game bonus. Being closer to 100% Efficacy makes food comparable to the FEPs they used to give in Legacy.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

Return to “Bugs”