Grand List of Simple Questions

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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vatas
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Location: Suomi Finland Perkele

Re: Grand List of Simple Questions

Post by vatas »

VDZ wrote:Can a new character have the exact same name as their direct ancestor? I would assume so since AFAIK there is no duplicate name check for players in general (never heard for one at least) but would be nice to know in case I end up wanting to kill my character to inherit.
There's duplicate check for character names on the same account. If you don't want to go with the "Bob II" -route, one workaround is to add space at the end of the name to make it look identical to the previous character.

Also you can effectively rename your character by changing your display name before making kin with anyone. Do note that the name you gave to Wizard in character creation room will forever be used in the Character Selection screen and on your skull, should it ever be harvested.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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VDZ
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Joined: Sun Jul 17, 2011 2:27 am

Re: Grand List of Simple Questions

Post by VDZ »

vatas wrote:
VDZ wrote:Can a new character have the exact same name as their direct ancestor? I would assume so since AFAIK there is no duplicate name check for players in general (never heard for one at least) but would be nice to know in case I end up wanting to kill my character to inherit.
There's duplicate check for character names on the same account. If you don't want to go with the "Bob II" -route, one workaround is to add space at the end of the name to make it look identical to the previous character.

Also you can effectively rename your character by changing your display name before making kin with anyone. Do note that the name you gave to Wizard in character creation room will forever be used in the Character Selection screen and on your skull, should it ever be harvested.
Well damn. This is good to know, thanks for letting me know about this. I've always gone the 'Bob II' route in the past so I never noticed.
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VDZ
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Re: Grand List of Simple Questions

Post by VDZ »

Igloos "melt in spring", but do they also melt in snowy mountain areas and inside caves?
Zao
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Joined: Sat Nov 27, 2010 7:29 pm

Re: Grand List of Simple Questions

Post by Zao »

Can you do a ranged attack (sling or bow and arrow) over a dry stone fence or a palisade?
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Nexit
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Re: Grand List of Simple Questions

Post by Nexit »

how long does outlaw last for theft
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VDZ
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Re: Grand List of Simple Questions

Post by VDZ »

Nexit wrote:how long does outlaw last for theft
2.7 real-life days. See the wiki page on Scents for the durations.
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pawnchito
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Re: Grand List of Simple Questions

Post by pawnchito »

Is the bug where you could extend palisades beyond a claim and then use it to cascade still around?
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VDZ
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Re: Grand List of Simple Questions

Post by VDZ »

pawnchito wrote:Is the bug where you could extend palisades beyond a claim and then use it to cascade still around?
I think so and AFAIK it's a design decision and not a bug. You should always extend beyond the palisade just in case.

(For the record, you cannot extend a palisade to a tile on a claim you don't have vandalism permissions on, not even as an act of vandalism.)
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Nexit
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Re: Grand List of Simple Questions

Post by Nexit »

VDZ wrote:
Nexit wrote:how long does outlaw last for theft
2.7 real-life days. See the wiki page on Scents for the durations.
thanks. it would help if the times were added to their respective scent pages
RandomHermit
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Re: Grand List of Simple Questions

Post by RandomHermit »

Does Trying to break into a claim with Fences by traping a boar with logs is ok, accepted, work as intended or is it considered as griefing ?
Thanks.

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