I fill my barrel with grape juice. It goes in but then it crasehs with this javax.media.opengl.GLException: java.lang.NullPointerException
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:378)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at haven.RichText$Parser.quote(RichText.java:463)
at haven.Item.tooltip(Item.java:171)
at haven.Widget.tooltip(Widget.java:474)
at haven.HavenPanel.redraw(HavenPanel.java:271)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
=( annoying.
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Phooka
- Posts: 43
- Joined: Tue May 18, 2010 4:29 pm
Putting grape juice in a barrel
When I try and transfer grape juice from my bucket to my barrel the game crashes.
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abagraba
- Posts: 51
- Joined: Sat Apr 24, 2010 3:44 am
Re: Putting grape juice in a barrel
Same here
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JazzDaala
- Posts: 1
- Joined: Thu Mar 25, 2010 6:57 pm
Re: HQ Evil barrel
I have the same problem as the OP
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KoE
- Posts: 536
- Joined: Fri Jun 12, 2009 5:01 am
Re: HQ Evil barrel
I got this earlier today, too.
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Allumeuse
- Posts: 96
- Joined: Mon Mar 01, 2010 8:44 am
How to know where is the bug
Today I make the grape juice. I take the bucket of grape juice and put it into the barrel. And in that instant, I crash.
I fill the bucket again with grape juice and put it the same barrel. Again I crash.
I say to myself. I know what this is. The barrel, it is bugged and I cannot use it. Therefore I take another barrel and from the first one I remove the bucket of grape juice to transfer to the second. I make the transfer -and I crash a third time.
Is it that both barrels are bugged? I take from the second barrel the grape juice and put it into the third barrel. And yet again I crash!!
How do I know where is the bugged item? Is it the bucket I use? With water it has given me no trouble. Also the second barrel with water has given me no trouble. Is it the grape press perhaps that makes the bugged grape juice?
I wish to know so that I may destroy the accursed equipment and never use it again.
Edit: Also, I make the new bucket and still each time I put grape juice into a barrel I crash. I think therefore it is no the barrels or the buckets.
javax.media.opengl.GLException: java.lang.NullPointerException
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:378)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at haven.RichText$Parser.quote(RichText.java:463)
at haven.Item.tooltip(Item.java:171)
at haven.Widget.tooltip(Widget.java:474)
at haven.HavenPanel.redraw(HavenPanel.java:271)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
I fill the bucket again with grape juice and put it the same barrel. Again I crash.
I say to myself. I know what this is. The barrel, it is bugged and I cannot use it. Therefore I take another barrel and from the first one I remove the bucket of grape juice to transfer to the second. I make the transfer -and I crash a third time.
Is it that both barrels are bugged? I take from the second barrel the grape juice and put it into the third barrel. And yet again I crash!!
How do I know where is the bugged item? Is it the bucket I use? With water it has given me no trouble. Also the second barrel with water has given me no trouble. Is it the grape press perhaps that makes the bugged grape juice?
I wish to know so that I may destroy the accursed equipment and never use it again.
Edit: Also, I make the new bucket and still each time I put grape juice into a barrel I crash. I think therefore it is no the barrels or the buckets.
javax.media.opengl.GLException: java.lang.NullPointerException
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:349)
at haven.HavenPanel.run(HavenPanel.java:378)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NullPointerException
at haven.RichText$Parser.quote(RichText.java:463)
at haven.Item.tooltip(Item.java:171)
at haven.Widget.tooltip(Widget.java:474)
at haven.HavenPanel.redraw(HavenPanel.java:271)
at haven.HavenPanel$1.display(HavenPanel.java:77)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Last edited by Allumeuse on Tue Jun 01, 2010 8:10 pm, edited 2 times in total.
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: How to know where is the bug
Someone already made a bug report here. Feel free to add on there. What you did will be valuable for loftar to sort where the bug came from.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: HQ Evil barrel
Happened twice to me now, Quality 10-20 barrels... Filled with Q12 wine, tried to put Q12 wine into it - CRASH. :/
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xxxlewisxxx11
- Posts: 54
- Joined: Sat Mar 27, 2010 2:16 pm
Re: How to know where is the bug
this happend to me when i was building my kiln
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Sidran
- Posts: 101
- Joined: Wed Mar 17, 2010 2:41 am
Re: Putting grape juice in a barrel
Same here, with wine and grape juice.